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	<title>Comments on: Where are the new fiction markets?</title>
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	<link>http://futurismic.com/2008/05/10/where-are-the-new-fiction-markets/</link>
	<description>Presenting the fact and fiction of tomorrow since 2001</description>
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		<title>By: James</title>
		<link>http://futurismic.com/2008/05/10/where-are-the-new-fiction-markets/comment-page-1/#comment-14424</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sun, 11 May 2008 09:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://futurismic.com/?p=3277#comment-14424</guid>
		<description>I wouldn&#039;t assumed that &quot;traditional&quot; story markets will disappear. Over the last few years there have been plenty of online SF markets that have opened, some don&#039;t last long, but many keep going. They&#039;re usually semi-pro rates, but it&#039;s that long-tail, niche thing happening. And there have of course been some pro successes, such as Baen&#039;s, IGMS etc.</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t assumed that &#8220;traditional&#8221; story markets will disappear. Over the last few years there have been plenty of online SF markets that have opened, some don&#8217;t last long, but many keep going. They&#8217;re usually semi-pro rates, but it&#8217;s that long-tail, niche thing happening. And there have of course been some pro successes, such as Baen&#8217;s, IGMS etc.</p>
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		<title>By: Paul Raven</title>
		<link>http://futurismic.com/2008/05/10/where-are-the-new-fiction-markets/comment-page-1/#comment-14413</link>
		<dc:creator>Paul Raven</dc:creator>
		<pubDate>Sat, 10 May 2008 17:07:36 +0000</pubDate>
		<guid isPermaLink="false">http://futurismic.com/?p=3277#comment-14413</guid>
		<description>You&#039;ve clearly given this a great deal of thought, Nancy - which comes as no surprise, as you&#039;ve probably been thinking about it for much longer than I have (and are much respected for your writing by those who know it). 

ARGs I find fascinating as a former (or, more accurately, lapsed) RPG player ... I&#039;m currently reading the collection of Gwyneth Jones&#039; criticism &lt;i&gt;Deconstructing The Starships&lt;/i&gt;, and there&#039;s a transcript of a talk she gave in 1988 wherein she tells a story about an ARG which is alarmingly prescient. 

As the barriers between conceptual worlds are dissolving so fast, I think there&#039;s going to be a lot of potential there, but as you say, the storytelling style will have to be different - you&#039;ll need to be more like a DM, shaping the story while the protagonists play it out for themselves, perhaps.

Which segues into Jason Stoddard&#039;s oft-repeated assertions that metaverse games and realities could offer fertile ground for storytellers ... once someone gets a robust platform up and running, at least. Interesting times ... and not just in the Chinese proverb&#039;s sense!</description>
		<content:encoded><![CDATA[<p>You&#8217;ve clearly given this a great deal of thought, Nancy &#8211; which comes as no surprise, as you&#8217;ve probably been thinking about it for much longer than I have (and are much respected for your writing by those who know it). </p>
<p>ARGs I find fascinating as a former (or, more accurately, lapsed) RPG player &#8230; I&#8217;m currently reading the collection of Gwyneth Jones&#8217; criticism <i>Deconstructing The Starships</i>, and there&#8217;s a transcript of a talk she gave in 1988 wherein she tells a story about an ARG which is alarmingly prescient. </p>
<p>As the barriers between conceptual worlds are dissolving so fast, I think there&#8217;s going to be a lot of potential there, but as you say, the storytelling style will have to be different &#8211; you&#8217;ll need to be more like a DM, shaping the story while the protagonists play it out for themselves, perhaps.</p>
<p>Which segues into Jason Stoddard&#8217;s oft-repeated assertions that metaverse games and realities could offer fertile ground for storytellers &#8230; once someone gets a robust platform up and running, at least. Interesting times &#8230; and not just in the Chinese proverb&#8217;s sense!</p>
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		<title>By: Nancy Jane Moore</title>
		<link>http://futurismic.com/2008/05/10/where-are-the-new-fiction-markets/comment-page-1/#comment-14411</link>
		<dc:creator>Nancy Jane Moore</dc:creator>
		<pubDate>Sat, 10 May 2008 14:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://futurismic.com/?p=3277#comment-14411</guid>
		<description>I suspect the next 20 years will give us even more of a mishmash than the current situation, because not only do we have many publishing choices for the traditional story or novel (print, electronic, cellphone, etc.), we also have many different media available for storytelling. Justin mentioned ARGs -- I know several fine writers working on those. We&#039;ve also got many video possibilities: stories no longer have to fit into the classic Hollywood format (not to mention budget) to get made. Such &quot;movies&quot; don&#039;t even have to be people with actors (or animated characters) acting out the script; the &lt;a HREF=&quot;http://www.storycenter.org/index1.html&quot; rel=&quot;nofollow&quot;&gt;Center for Digital Storytelling&lt;/a&gt; teaches how to put together a visual script with music and a voiceover that tells the story.
So if I have a story idea, I have many choices for how to present it. I can do oral storytelling -- the oldest form -- something I can do on a stage or as a podcast or as a video. I can write it as a story, and sell it to a print magazine or an online magazine or send it out as email or put it on cellphones, etc. I can write a script and do it as a a play, or a traditional movie, or TV show, either indie or commercial. I can turn it into a game. I can do a graphic novel. I can probably do something with it I haven&#039;t even thought of yet. 
I&#039;m sure of two things about this. One, different kinds of media require different kinds of storytelling, and the writer must master them to make the story work. (I&#039;ve done some oral storytelling, and found I can&#039;t just memorize a story I&#039;ve written; I have to revise it to fit the medium.) Two, not all stories work in all media. 
None of this is probably great career advice, but if I knew how to make a living writing fiction, I wouldn&#039;t have a day job and my work wouldn&#039;t be primarily in the small press.
I would second the idea of selling to the unusual magazine. I decided I could take myself seriously as a writer after I won a contest in the National Law Journal with a science fiction story that later was optioned for a movie (never went anywhere and didn&#039;t pay me much, but someone noticed). And then I sold an SF story to a motorcycle magazine -- a pro sale that got me into SFWA. 
Oh, and while product placements might work with fiction as they do with movies -- assuming you&#039;ve already got a big enough audience to attract advertisers -- I don&#039;t think advertorial novels are likely to be taken any more seriously than their cousins in the newspapers, those big sections devoted to Saudi Arabia or whatever that include supposed &quot;news stories.&quot; They may provide jobs for creative types, but I don&#039;t think writers who have their own ideas for stories will fit very well into that model.</description>
		<content:encoded><![CDATA[<p>I suspect the next 20 years will give us even more of a mishmash than the current situation, because not only do we have many publishing choices for the traditional story or novel (print, electronic, cellphone, etc.), we also have many different media available for storytelling. Justin mentioned ARGs &#8212; I know several fine writers working on those. We&#8217;ve also got many video possibilities: stories no longer have to fit into the classic Hollywood format (not to mention budget) to get made. Such &#8220;movies&#8221; don&#8217;t even have to be people with actors (or animated characters) acting out the script; the <a HREF="http://www.storycenter.org/index1.html" rel="nofollow">Center for Digital Storytelling</a> teaches how to put together a visual script with music and a voiceover that tells the story.<br />
So if I have a story idea, I have many choices for how to present it. I can do oral storytelling &#8212; the oldest form &#8212; something I can do on a stage or as a podcast or as a video. I can write it as a story, and sell it to a print magazine or an online magazine or send it out as email or put it on cellphones, etc. I can write a script and do it as a a play, or a traditional movie, or TV show, either indie or commercial. I can turn it into a game. I can do a graphic novel. I can probably do something with it I haven&#8217;t even thought of yet.<br />
I&#8217;m sure of two things about this. One, different kinds of media require different kinds of storytelling, and the writer must master them to make the story work. (I&#8217;ve done some oral storytelling, and found I can&#8217;t just memorize a story I&#8217;ve written; I have to revise it to fit the medium.) Two, not all stories work in all media.<br />
None of this is probably great career advice, but if I knew how to make a living writing fiction, I wouldn&#8217;t have a day job and my work wouldn&#8217;t be primarily in the small press.<br />
I would second the idea of selling to the unusual magazine. I decided I could take myself seriously as a writer after I won a contest in the National Law Journal with a science fiction story that later was optioned for a movie (never went anywhere and didn&#8217;t pay me much, but someone noticed). And then I sold an SF story to a motorcycle magazine &#8212; a pro sale that got me into SFWA.<br />
Oh, and while product placements might work with fiction as they do with movies &#8212; assuming you&#8217;ve already got a big enough audience to attract advertisers &#8212; I don&#8217;t think advertorial novels are likely to be taken any more seriously than their cousins in the newspapers, those big sections devoted to Saudi Arabia or whatever that include supposed &#8220;news stories.&#8221; They may provide jobs for creative types, but I don&#8217;t think writers who have their own ideas for stories will fit very well into that model.</p>
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		<title>By: Justin</title>
		<link>http://futurismic.com/2008/05/10/where-are-the-new-fiction-markets/comment-page-1/#comment-14409</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Sat, 10 May 2008 12:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://futurismic.com/?p=3277#comment-14409</guid>
		<description>Maybe &lt;a href=&quot;http://en.wikipedia.org/wiki/Alternate_reality_game&quot; rel=&quot;nofollow&quot;&gt;ARGs&lt;/a&gt; are the way forward, with the whole fiction process ending up as less about text, and more about narrative.  As an example, take &lt;a href=&quot;http://funcom.easycruit.com/intranet/oslo/vacancy/171326/27117?iso=gb&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; job advert from Funcom.</description>
		<content:encoded><![CDATA[<p>Maybe <a href="http://en.wikipedia.org/wiki/Alternate_reality_game" rel="nofollow">ARGs</a> are the way forward, with the whole fiction process ending up as less about text, and more about narrative.  As an example, take <a href="http://funcom.easycruit.com/intranet/oslo/vacancy/171326/27117?iso=gb" rel="nofollow">this</a> job advert from Funcom.</p>
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