World of Statecraft

Paul Raven @ 09-08-2010

I try to avoid reusing the headlines of articles I link to, but in this case I just had to let The Guardian‘s choice carry through, because it’s just too good to improve upon. The story: there’s an MMORPG in the pipeline that essentially models and recreates the European Parliament.

The game will allow players to gain points and move up levels by proposing legislation, amending laws, writing articles for an online newspaper and other tasks. The developers are in discussions with journalism schools and secondary school teachers to incorporate the game into teaching modules.

The game will allow for fictional pieces of legislation to be crafted and track real bills making their way through the European legislative machine. The game’s developers, the European Service Network, a Brussels communications agency that until now has mostly been responsible for producing EU brochures and websites, saw the popularity of online games such as World of Warcraft and thought they could make a sort of legislative Middle Earth out of the European parliament.

“It’s completely out of the box. It’s an experiment as a means of bringing together the best trends in the internet to stimulate discussion about Europe,” said ESN’s manager of the project, Ahmed ElAmin.

“World of Warcraft was one of the inspirations. It’s the biggest online role-playing game there is. It shows there is a huge audience for 3D online worlds.”

Well, yes, there is a huge audience for online 3D RPGs… but most of them involve goals and rewards of a more visceral kind than ramming through (or blocking) some obscure but important chunk of legislature. And I’m docking you ten points, Mr ElAmin, for your use of “out of the box”. Tsk..

Snark aside, it’s an interesting attempt to open up the mechanics of European democracy to the layman, and I think I’ll be giving it a look at some point (time permitting, natch). But it rather begs the question: once we reach a point where we can simulate a large-scale consensus democracy online, why the hell don’t we abandon the pretense of simulation and let it run that way for real?

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