Fab another little piece of my heart now, baby: 3D printing human organs

Paul Raven @ 26-02-2010

The idea of printing replacement biological tissue and organs has been around for a while – we mentioned the development the pressure-assisted spinning system back in 2007, in fact – but it looks like it’s finally reached the point where people think they can make a profit from it on a commercial scale. Via io9, The Economist tells us about Organovo and their US$200,000-a-pop commercially-available bio-printer:

To start with, only simple tissues, such as skin, muscle and short stretches of blood vessels, will be made, says Keith Murphy, Organovo’s chief executive, and these will be for research purposes. Mr Murphy says, however, that the company expects that within five years, once clinical trials are complete, the printers will produce blood vessels for use as grafts in bypass surgery. With more research it should be possible to produce bigger, more complex body parts. Because the machines have the ability to make branched tubes, the technology could, for example, be used to create the networks of blood vessels needed to sustain larger printed organs, like kidneys, livers and hearts.

I can’t wait to see what uses the street will find for this technology once it gets cheaper…

… no, scratch that. I think maybe I can wait after all.


Garage 3D printers working with ceramics, bioplastics

Paul Raven @ 17-02-2010

3D-printed clay vesselWatching the backyard fabrication and 3D printing scene is fascinating, not least because it’s developing so quickly – a mere pipedream just five years ago, but currently expanding its capabilities in leaps and bounds. One thing that will increase the versatility of these systems is a wider selection of materials with which to work… and while you can already print in sugar (with other foodstuffs remaining strictly hypothetical at this point), we’ve got people brewing up their own stove-top bioplastic blends [via BoingBoing] and tweaking their fabbers to work with clay [via Chairman Bruce; image clipped from linked article].

The former is promising because it gives hobby-level users the opportunity to work in cheap biodegradable plastics by using off-the-shelf ingredients that can be scored at the corner store (e.g. glycerin, vinegar); that recipe has a way to go before being usable, but you can bet your boots that other fab-fanatics will be working to refine it and sharing their results online… many eyes make bugs shallow, after all (though Microsoft’s Shawn Hernan would disagree). And being able to print in clay really opens up the arts & crafts market to the fabbers; consumer-level 3D design tools should lead to a minor renaissance in ceramics design.

I wonder if this will provide some counterbalance to the seemingly inevitable loss of jobs in the US due to the rise of robotic, computer-controlled and/or outsourced manufacturing? Short runs of custom designs (and those very simple products for which the current profit margins of Chinese made-for-export factories will not hold forever) would seem ideally suited to small local businesses based around a few fabbers, an oven or kiln and a finishing bench… and if someone can work out a way to scale down plastics recycling so it can be used to generate the necessary materials using locally-sourced waste, you’ve got a whole new economic sub-circuit operating at a local level.


Chris Anderson on the “new industrial revolution” of bespoke manufacturing

Paul Raven @ 27-01-2010

Wired ed-in-chief Chris Anderson emerges from the back rooms once again with a lengthy piece lauding what he calls “the next industrial revolution” – which is, in essence, the imminent explosion of small companies using modern fabrication equipment and outsourcing techniques whose agility and low overheads will enable them to sweep away the old guard of corporate giants. [image by oskay]

That’s the theory, anyway, and it should be fairly familiar to regular Futurismic readers: we’re talking consumer-price-point 3D design software; 3D printing and fabrication; outsourced manufacturing; garage-industry electronics assembly techniques; open-source designs; hardware and software hacking; crowdsourcing for ideas, designs and feedback. You should read the whole thing, but here’s a slice that captures the spirit:

Here’s the history of two decades in one sentence: If the past 10 years have been about discovering post-institutional social models on the Web, then the next 10 years will be about applying them to the real world.

This story is about the next 10 years.

Transformative change happens when industries democratize, when they’re ripped from the sole domain of companies, governments, and other institutions and handed over to regular folks. The Internet democratized publishing, broadcasting, and communications, and the consequence was a massive increase in the range of both participation and participants in everything digital — the long tail of bits.

Now the same is happening to manufacturing — the long tail of things.

The tools of factory production, from electronics assembly to 3-D printing, are now available to individuals, in batches as small as a single unit. Anybody with an idea and a little expertise can set assembly lines in China into motion with nothing more than some keystrokes on their laptop. A few days later, a prototype will be at their door, and once it all checks out, they can push a few more buttons and be in full production, making hundreds, thousands, or more. They can become a virtual micro-factory, able to design and sell goods without any infrastructure or even inventory; products can be assembled and drop-shipped by contractors who serve hundreds of such customers simultaneously.

Today, micro-factories make everything from cars to bike components to bespoke furniture in any design you can imagine. The collective potential of a million garage tinkerers is about to be unleashed on the global markets, as ideas go straight into production, no financing or tooling required. “Three guys with laptops” used to describe a Web startup. Now it describes a hardware company, too.

From a globalist perspective, it’s pretty optimistic – as you might expect from the guy who came up with the concept of the Long Tail. That said, it’s not what the big corporations want to hear… and that’s probably the main stumbling block between the here and now and Anderson’s entreprenurial utopia. It’s become embarassingly obvious how much of a hold corporate America has over the engines of policy, and it probably won’t take much effort to spin Anderson’s vision into a dark and unpatriotic future where American manufacturing jobs are sent overseas (to those sneaky Chinese, no less!), garage makers are enemies of freedom (and probably a glass fiber’s breadth from becoming terrorists), and the people’s right to not be shafted by those who already hold all the aces is swept under the carpet so as to maintain a precarious economic status quo.

OK, so I’m overstating for effect, there… but you can see where I’m going with this, I hope. Given the staggering levels of obfuscation and deceit involved with the US healthcare reforms, I can’t see Anderson’s revolution happening without some serious back-room dealing and political psy-ops from those who stand to lose the most from it. And I doubt it will be a uniquely American problem, either; the government to which I pay my taxes is just as compromised, albeit in slightly different ways, and the richer countries of the Old World are all in the same boat.

What remains to be seen is whether Anderson’s maker revolution is an economic inevitability or an avoidable alternative. It’ll come as no surprise to most of you who read here regularly that I’d like nothing more than to see the bloated corporate behemoths of the world get their shoes wet while doing a King Canute impersonation, but only time will tell. This is one story where we can’t just skip to the last page to find out the ending; let’s just hope we don’t get squashed by the plot mechanics, eh? :)


The Product Bay – piracy goes 3D

Paul Raven @ 21-01-2010

Well, it was bound to happen – hell, Sven’s been writing columns that skirt around the idea for ages. Here’s the lowdown: 3D printing is maturing quickly, and 3D scanning isn’t far behind, meaning that material objects can be stored and transmitted as digital data. Digital data can be shared in many different ways, and – as the recording industry has learned the hard way – illicit filesharing is, for all intents and purposes, an unclosable Pandora’s box. So what’s to stop people trading, sharing and printing off copies of copyright-controlled objects – shoes, clothing, homeware, car parts, whatever?

The answer – nothing. Nothing at all. Welcome to The Product Bay:

RepRap and other 3D printers are the future. There’s no question about it. With the proud tradition from The Pirate Bay, we want to take all of this to the next level. TPB will be TPB, but for real life objects. For now, visit Thingiverse who already understands this.

We want you to download those new jeans.

We want you to share those new shoes.

It’s possible, let’s make it happen.

Granted, The Product Bay is just a one-page site with a provocative message, and I rather suspect it has been launched with the purpose of starting a conversation more than any real hope of kicking off the world’s first tracker site for digital files of real-world objects… but it’s also a harbinger of things to come, and the big-brand companies that aren’t scared by the idea should probably start planning for the worst. It’s not like there’s been no warning, after all. [via Fabbaloo]


MIT’s Cornucopia: 3D printing with food

Paul Raven @ 18-01-2010

Ah, those crazy geeks and boffins at MIT – is there any idea they can’t run with so far and long that it ceases to make any sense whatsoever? Here’s your trajectory: you already know about 3D printing, right? And that there’s a 3d printer called the CandyFab, which specialises in fabbing objects using the tooth-rottingly delectable medium of edible sugars?

So why not go all the way and propose the Cornucopia – a 3D printer that can output almost any sort of food ingredient you can imagine in almost any three-dimensional matrix, plus make sure it’s all cooked properly? [initial tip from @BLDGBLOG, whence a long chain of relinks takes us to Shapeways; image courtesy MIT Fluid Interfaces group]

As a thought-experiment into the possible uses of fabrication technology, it’s a pretty neat idea… but it’s taken me about two minutes to create a ten-strong list of impracticalities that make it an utterly pointless endeavour. I suppose the justification would be that the interim research into fluid dynamics, microscopic fabrication/extrusion, focussed heating and complex programming would produce a whole raft of new avenues for development… but come on, MIT guys’n'girls! Couldn’t you be turning those big brains to developing something we actually need?


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