I’m old enough to remember when video games were comparatively simple things. For example, I remember the side-scrolling video game adaptation of Robocop (1988). Relatively short, Robocop had you shooting and jumping your way from one side of the world to another. Once you got to the end of one world, you moved to another, and then another… and then the worlds started repeating themselves in slightly different colours. These games were simple to understand: you immediately knew what you were expected to do and what constituted victory. Nearly twenty-five years on, video game technology has advanced to the point where games are beginning to acquire the complex ambiguity of the real world — and with this complexity comes difficulty. Continue reading “Skyrim and the Quest for Meaning”
Good grief, but the RSS mountain really piles up in 24 hours, doesn’t it?
Well, mine does, anyway… which means it’s probably high time I had a spring-clean in there to make it more manageable. As well as maybe, y’know, stopping the habit of adding more feeds to the damned aggregator all the time. There’s too much interesting stuff (or grim stuff, or grimly interesting stuff) going on in the world, y’see; the temptation to stay on top of it all and let it just flow through my head like some sort of Zeitgeist/sewer-outflow hybrid is horribly compelling. I am the gauzy mesh in your perpetual flow of present history, plucking out interesting lumps of… no, actually, let’s stop that metaphor right there.
Anyways, long story short: had a busy few days and have more busyness ahead, so minimal commentary from me today. Instead, an exhortation to go and read stuff written by other folk far smarter than I. We’ll start with the manageably short piece, which is another Karl Schroeder joint at Chateau Stross (or should that be Schloss Stross?) where he talks about the difference between foresight futurism and “predicting the future”, and a new aspirational direction for his near-future science fiction output that is reminiscent of Jetse de Vries’ Optimistic SF manifesto:
… I’m pretty tired of all those, “Dude, where’s my flying car!” digs. There’s always been a certain brand of futurist who’s obsessed with getting it right: with racking up successful predictions like some modern-day Nostradamus. I’m sure you know who I’m talking about; some futurists play the prediction game very well, but in the end it is a game, and closer to charlatanism than it is to science. There’s actually no method for seeing the future, and nobody’s predictions are more reliable than anybody else’s.
You know, I think we do know who he’s talking about…
And while we’re thinking about the future, it’s hard to avoid thinking about problems, for – as a species and a planet – we have rather a lot of them right now. So many, in fact, that you might even say that reality itself is a failed state:
So maybe what we have today are not problems, but meta-problems.
It is very useful to confirm our understanding with others, to meet with fellow humans – preferably face-to-face – strength flows from this.
However, disquiet remains – no pre-catastrophic change of course seems in any way likely. What we might call ‘Fabian’ environmentalism has failed.
Occasionally a scientist will be so overcome with horror that he will make a radical public pronouncement – like the drunken uncle at a wedding, he may well be saying what everyone knows to be true, pulling the skeletons out of the family closet for all to see, but, well, it just doesn’t do to say that sort of thing out loud at a formal function.
This is all a little bit strange.
We understand the problems. We also, pretty much, understand the solutions. But their real-world application is a whole unpickable, integrated clusterfuck.
I believe part of the meta-problem is this: people no longer inhabit a single reality.
Collectively, there is no longer a single cultural arena of dialogue.
And we need to construct one. Go read the rest for the full lowdown. I’d love to be able to name the writer as something other than “Steelweaver”, but as he’s using a Tumblr with no About page or anything*, I am largely unable to do so. If you can fill in that datagap for me, please get in touch or leave a note in the comments.
[ * Note to writers of serious and/or interesting stuff on the intetubes: this is rather frustrating, and Tumblr really isn't the best platform for this sort of stuff. Basically it's the post-naivete ironic MySpace, optimised for collecting hipster aphorisms and reposting "art" shots that tend to contain boobs.
Adam Rothstein has a knack for naming things of which we’re as yet only fleetingly aware of as cultural forces. Here he is guesting at Rhizome with a piece on drone ethnography:
Okay. I thought it was clear, but if you want me to spell it out for you, I will. You are obsessed with drones. We all are. We live in a drone culture, just as we once lived in a car culture. The Northrop-Grumman RQ-4 Global Hawk is your ’55 Chevorlet. You just might not know it yet.
I have thirty-five browser tabs open, and each contains a fragment of the drone-mythos. Each is a glimpse at a situation, a bird’s eye view of the terrain. So many channels, showing me the same thing: near-infinite data collection. With the help of Google, I’m drone-spotting—I’m turning a new critical perspective that I’m calling Drone Ethnography, back on itself.
All of us that use the internet are already practicing Drone Ethnography. Look at the features of drone technology: Unmanned Aerial Vehicles (UAV), Geographic Information Systems (GIS), Surveillance, Sousveillance. Networks of collected information, over land and in the sky. Now consider the “consumer” side of tech: mapping programs, location-aware pocket tech, public-sourced media databases, and the apps and algorithms by which we navigate these tools. We already study the world the way a drone sees it: from above, with a dozen unblinking eyes, recording everything with the cold indecision of algorithmic commands honed over time, affecting nothing—except, perhaps, a single, momentary touch, the momentary awareness and synchronicity of a piece of information discovered at precisely the right time. An arc connecting two points like the kiss from an air-to-surface missile. Our technological capacity for watching, recording, collecting, and archiving has never been wider, and has never been more automated. The way we look at the world—our basic ethnographic approach—is mimicking the technology of the drone.
So, this has been doing the rounds since its release at SDCC (which – given by what I’ve seen of it from blogs, Twitter and elsewhere – is less a convention and more some sort of fundamental rupture of reality that lets a million weird facets of pop culture manifest in the material world for a weekend); my first spot of it was at SF Signal, so they get the hat-tip. It’s the trailer for a forthcoming web-native series called H+…
And here’s the blurb for those of you who can’t or won’t watch videos:
H+: The Digital Series takes viewers on a journey into an apocalyptic future where technology has begun to spiral out of control…a future where 33% of the world’s population has retired its cell phones and laptops in favor of a stunning new device – an implanted computer system called H+.
This tiny tool allows the user’s own mind and nervous system to be connected to the Internet 24 hours a day. But something else is coming… something dark and vicious… and within seconds, billions of people will be dead… opening the door to radical changes in the political and social landscape of the planet — prompting survivors to make sense of what went wrong.
Hmmm. So, what can we take from this? First off, “H+” or human augmentation as a cultural meme is strong enough on the geek fringes that someone thinks it’s a marketable theme for popular drama; this in itself is a very interesting development from the perspective of someone who chronicles and observes the transhumanist movement(s), because it’s a sign that traditionally science fictional or cyberpunkish ideas are being presented as both plausible and imminent*. Meme’s gonna go mainstream, yo.
Secondly, and less surprisingly, the underlying premise appears to be The Hubris Of Technology Will All But Annihilate Our Species, with a sideserving/undercurrent of Moral Panic. Handwringing over the potentially corrosive-to-civilisation properties of social media is common currency (as regular readers will be only too aware already), which means the soil is well-tilled for the seed of Singer’s series; it’s a contemporary twist on the age-old apocalypse riff, and that never gets old. Too early to tell whether the Hairshirt Back-To-The-Earth philosophy is going to be used as solution paradigm, but I’d be willing to put money on it making a significant showing. This is disappointing, but inevitable; as Kyle Munkittrick points out in his brief overview of the new Captain America movie, comics and Hollywood default to the portrayal of human augmentation as either an accident born of scientific hubris or the tainted product of a Frankensteinian corporation:
In what seems like every other superhero origin story, powers are acquired through scientific hubris. Be it the unintended consequences of splitting the atom, tinkering with genetics, or trying to access some heretofore unknown dimension, comic book heroes invariably arise by accident.
[...]
Normally, those who seek superpowers are unworthy because they believe they deserve to be better than others, thus, the experiments go wrong.
Yeah, that’s about right. And the choice of series title is very fortuitous; the avalanche of early responses drawing analogies to Google+ has probably already started on the basis of that trailer alone, which is going to annoy me just as much as Googlephobia does. I’ve been rereading Marshall McLuhan lately (in part so I could write a piece for his 100th birthday at Wired UK), and was struck by how calmly and persistently he insisted that making moral judgements of technologies was futile; indeed, he took the position that by spending less effort on judging our technologies, we might clear the moral fog that exists around our actual lives. In McLuhan’s thought, media are extensions of ourselves into time and space; it seems to me that the biggest problem they cause isn’t a moral degradation of humanity, but the provision of a convenient proxy to blame our human problems on: it woz the intertubes wot dun it.
There was, she says, an initial pushback about electrifying homes in the U.S.: “If you electrify homes you will make women and children and vulnerable. Predators will be able to tell if they are home because the light will be on, and you will be able to see them. So electricity is going to make women vulnerable. Oh and children will be visible too and it will be predators, who seem to be lurking everywhere, who will attack.
“There was some wonderful stuff about [railway trains] too in the U.S., that women’s bodies were not designed to go at 50 miles an hour. Our uteruses would fly out of our bodies as they were accelerated to that speed.”
She has a sort of work-in-progress theory to work out which technologies will trigger panic, and which will not.
It has to change your relationship to time.
It has to change your relationship to space.
It has to change your relationship to other people.
And, says Ms. Bell, it has to hit all three, or at least have the potential to hit them.
Interesting stuff, including a riff on comedy as a feedback loop in culture that enables us to control and mitigate the boundaries of what is acceptable with a new technology or medium. But as Bell points out, the march of technological change won’t wait for us to catch up with it; this state of technological angst has persisted for centuries, and will likely persist for as long as we remain a technologised species. Which means the doomsayers (and doomsayer media like H+) ain’t going anywhere… but going on past form, I’m going to assume we’ll find a way to ride it out and roll with the punches.
And just in case you were expecting a more standard blogger response to a television series trailer: yeah, I’ll probably watch H+, at least for long enough to see if it’s a good story well told; it looks like it might well be, regardless of the source of the narrative hook.
What about you?
[ * Which isn't to say that the plot device in H+ will necessarily be scientifically plausible as it gets presented. Indeed, I rather suspect there'll be some Unified Quantum Handwave Theory and/or Unobtainium involved... but the portrayal of social media as an internalised technology in the human body within a contemporary fictional milieu? That's something I've not seen anywhere other than text media (books, stories, comics) thus far. ]
Karl Schroeder is guest emcee at Charlie Stross’s rostrum while the latter is a-travellin’, which is fine news in my world – Schroeder has been quiet of late (how dare a writer I like not provide me free brainfood on a regular basis!), but when he speaks he says powerful things. Powerful things like this:
Not only had the combination of Space Shuttle (most expensive yet most useless spacecraft ever constructed, a monstrous money-pit that cost $200 billion to develop, $1.5 billion for every launch, demanded a ground crew of over 3000 and had nowhere to go–and International Space Station (also fantastically expensive and in the wrong orbit to do any meaningful research) sucked all the oxygen out of space exploration for the average Joe; not only have most of my readers never witnessed a human being go beyond Earth orbit; but NASA’s Darwinian selection process for its astronaut corps has, for thirty years now, guaranteed that only men and women who agree to toe the party line will get into space. In order to become an astronaut, you have to accept, in a Winston Smith sort of way, that real space travel is barred to us. –That somehow, Apollo never happened or was some sort of fluke, and that the best that humanity can do now is clamber to the edge of that vastness we once soared through, and blink at it nervously. Because the Shuttle and ISS are both emperors without clothes, and if anybody involved in the projects actually admitted it, we all might collectively wake up, and demand something better.
All of which is why I’m heaving a vast sigh of relief that thirty years of mediocrity is finally ending this week. Farewell, Space Shuttle. I’m not going to miss you.
Me neither… though I prudently kept my opinion on the downlow yesterday, because there’s a whole lot of national identity stuff tied up with America and the Space Shuttle program, and applauding the Shuttle’s demise is like poking a bear with a sharp stick. But that bear really needs poking; so many of the laments I noticed yesterday seem to totally overlook the economic and philosophical shortcomings of the Shuttle program, interpreting it on a very basic symbolic level only.
Much in the way that some people interpret any criticism of the Israeli government as inherently anti-Semitic, criticising the Shuttle program is perceived as either anti-American or anti-space-exploration, or sometimes both at once. This irrationally defensive attitude highlights the lack of purpose that has echoed at the heart of the American space narrative for so long, like rapping your knuckles on a venerated statue and hearing the hollowness within as its worshippers gasp at your blasphemy.
When dogma is all you have left, it’s time to redefine your relationship to god.
[ For what it's worth, I think you can have your pie and eat it; I grew up watching the Space Shuttle launches on TV, and they shaped my consciousness in a huge way; I can also appreciate the symbolic - and technological - sublimity of the Shuttle itself. But it was always more token than tool; if we're serious about going beyond the gravity well - and I believe we should be - we need to ask ourselves why as well as how. The answer to the former will inform and qualify the answer to the latter. ]
NEW FICTION: WORLD IN PROGRESS by Lori Ann White: He vaults effortlessly to the smooth countertop and turns to the sea of faces. It’s soapbox time, ready to rant, but he spots a wake in the sea, Bouncer Babe tossing patrons aside, closing fast. He slaps at his waist, and feedback screams through the club. Everyone, including the bouncer, just–stops.