Political theatre and sock-puppet ideologies take centre stage on the dusty red plains of Mars, as Blasphemous Geometries examines the latest instalment in the Red Faction franchise.
Somewhere, out in the mists of possibility that exist between universes and states of being, there is a game that begins in this fashion :
Your character is sitting in a cramped bedroom in front of a computer. Behind him, on the wall, is the green flag of Hamas (provided by someone down at the mosque, it serves both as a political statement and as a way of covering up an old poster of Ronaldinho. Your character clicks the mouse button and the webcam starts recording. He reads a prepared speech about Gaza and the West Bank and concentrates upon keeping any signs of emotion from his voice. Martyrs, he has been told, must be proud. He has to stop and start again when his voice cracks into an embarrassing squeak on the word ‘Jihad’. He rides his bike to a lock up on the other side of town. A van has been packed with explosives and a primitive trigger that appears to be a wiimote. You snort your amusement at the in-joke. Continue reading Red Faction: Guerilla