Sven Johnson reports on intellectual property wranglings in Second Life for the latest instalment of Future Imperfect.
Second Life’s unique content creation tools have been its strongest unique selling point, resulting in a vigorous virtual economy. But there, just as in real life, intellectual property rights are a thorny issue – and there are signs that the social media masses are starting to change their attitude to content theft.
Continue reading Second Life, 3D dildos and the intellectual property mindset inversion
Sven Johnson returns to Futurismic for another instalment of Future Imperfect.
Cyberpunk literature mirrored its era by speaking of the the fetishism of hardware; Sven takes a look at the state of play today, where what were once tools are now toys, and where complex design modeling software is available at the click of a mouse to anyone who wants it … as part of a video game. Continue reading Toys of the Trade
OK ladies and gents, please give a warm welcome to our second new non-fiction columnist here at Futurismic – Sven Johnson.
Sven is what I might call a philosopher of design (although I image he’ll hate me having done so in public). In his inaugural column he gets all eschatological on our asses and asks whether, as a species, we collectively design our own doom. Continue reading Designing for the Apocalypse