What’s cheaper than outsourcing to the developing world*?

Paul Raven @ 22-09-2010

Easy: outsource to the metaverse. Wagner James Au of New World Notes points to a post by software guy Max Klein, who discovered the cheapest way to get native-speaker translation work done is to offer it to Second Life’s polyglot clades of regular residents:

How did I reduce my cost from $9000 to $46? No, I didn’t do it by brainstorming or by being clever – but by a chance discovery as I was reading the BBC news website: I found an article about the second life economy.

Second life is filled with people who want Linden Dollars. They come from all over the world, and for them it’s just a game. They will willingly spend 30 minutes to translate the article for you for 20cents, which is 50 Linden $. For that, they can get accessories, funiture, clothes etc. within the game.

For them it’s easy work that allows them get something from within the game. For me, it’s an insanely cheap native language translation to languages like french, italian, etc.

A chance discovery, a few days getting used to the game, and I saved myself $8950 bucks.

And thanks to Mister Klein, I now have a new idea for how to make my name in the metaverse: I’m gonna start the first virtual union. 😉

More seriously, though, I can see how starting some sort of employment bureau in SL for this sort of work could be a real moneyspinner; where there are savings margins of the scale that Klein is claiming, there’s plenty of space for middlemen. Things have been quiet on the metaverse front, at least as far as meatspace news is concerned, but a goldrush on those low low wages is sure to look very appealing to cash-strapped meatspace businesses…

[ * This title ignores the proposition that SL and other metaverse realities are, in some respects, developing nations themselves… ]