Here’s a link-heavy post at MetaFilter rounding up a whole bunch of bits and bobs about the fictional universe of the Halo game franchise. Over a decade old, Halo has propped up seven best-selling novels (one of which was penned by long-term friend-o’-Futurismic Tobias Buckell), a radio drama, a handful of Hollywood-grade short films… and then there’s all the fan-created content, too.
I mention this not because it’s impressive (though it is, really), nor because it represents a potential future ecosystem for creatives (which it does, be they writers, artists, film-makers, whatever). No: what interests me is that they’ve reached a point where someone has written a lengthy treatise on the nature of canon in the halo universe, and what will happen to it when Bungie, Halo’s creators, decide to move on to something else. I just tried reading it, and I bounced right off after the first few pages – if you think sf academia produces tracts couched in impenetrable language, you’ll find the SVMMA CANONICA as welcoming as a concrete wall, though I suspect the obfuscatory language is a deliberate and ironic affectation – so I’m not going to pass comment on its content; what interests me is the amplified persistence of fictional universes in the internet age. Fan-created content isn’t new, of course, but the ability to share it easily with a post-geographical community means that a certain momentum or mass can accrete around the original source material, and – in quite a few cases – eclipse it.
Who owns a world when its original creators decide to stop creating within it? How far into the future will fans still be working within the Halo canon? What are the odds of a schism in said fandom? If you have two competing fictional histories of an orphaned fictional universe, which one is more valid – the one with the most followers? The one with the greatest logical consistency within the parameters of the pre-schism history? Might the two factions war over their interpretations of the canon? Could said war be restricted to the fictional universe itself, or might it spill out into the parent reality… or even leak across into other fictional universes? When immersive virtual worlds are cheap and commonplace, how many will there be? So many questions… and enough ideas for a dozen novels*, were I skilled enough to write ’em.
[ * I’m put in mind of Walter Jon Williams’ Implied Spaces, which goes somewhat in that direction; I’m sure there are others I’ve missed, so do pipe up with suggestions in the comments, won’t you? ]