Tag Archives: Neal Stephenson

Path dependency is a cultural function, not vice versa

Via Ken MacLeod, a rebuttal of Neal Stephenson’s theory of path dependency (as mentioned last week):

… the obvious question is why a popular and widely read author [got] his story so wrong, and why so many people believe it now. The answer, of course, is that America, and the developed world, are locked in a path dependent and locked in culture. The reason people believe a randomocity theory of rockets, is because much of our lives are based on relatively random decisions and lock in. So we project backwards. But Adolf Hilter, WSC, FDR, Stalin, were not creatures of the same moment. They had the reverse problem: namely, no one knew what the best technologies were, or the best social structures, to handle a massively disruptive moment.

In otherwords Stephanson is wrong on virtually every point, on every interpretation, but is right about his audience. Allowing them to see the past as making the same mistakes they make in their cubes every day, is an easy way to enormous instant popularity. It’s also a good example of why we are in the mess we are in: people like Stephanson writing for other people like Stephanson about how the weeds are thick and the weeds are somehow aligned against us. No, we are meeting the enemy, and he is us. It isn’t Hitler that is keeping the Ares alive, nor Stalin that is making us build vast banking frauds to prop up demand for suburban homes that aren’t really wanted, nor Truman and Eisenhower who are stopping us from researching fast nuclear power plants. They are de-yad. It must be us.

There’s a second part to come, presumably to explain Stirling Newberry’s antithesis. I’ll be looking out for it…

Path dependency: why we still use rockets

Very interesting piece by ubergeek Neal Stephenson over at Slate, where he wonders why it is that we’re still stuck in the rocket paradigm of space launch tech. In two words: path dependency.

To recap, the existence of rockets big enough to hurl significant payloads into orbit was contingent on the following radically improbable series of events:

1. World’s most technically advanced nation under absolute control of superweapon-obsessed madman

2. Astonishing advent of atomic bombs at exactly the same time

3. A second great power dominated by secretive, superweapon-obsessed dictator

4. Nuclear/strategic calculus militating in favor of ICBMs as delivery system

5. Geographic situation of adversaries necessitating that ICBMs must have near-orbital capability

6. Manned space exploration as propaganda competition, unmoored from realistic cost/benefit discipline

The above circumstances provide a remarkable example of path dependency. Had these contingencies not obtained, rockets with orbital capability would not have been developed so soon, and when modern societies became interested in launching things into space they might have looked for completely different ways of doing so.

Before dismissing the above story as an aberration, consider that the modern petroleum industry is a direct outgrowth of the practice of going out in wooden, wind-driven ships to hunt sperm whales with hand-hurled spears and then boiling their heads to make lamp fuel.

It’s this sort of thinking that makes Stephenson’s novels so fascinating to me… and, I fully expect, what makes other people bounce right off them. To Stephenson, everything is a system, and a system is a sort of story. Or maybe it’s the other way around? Anyway, the point is that for all our talk – and worship – of innovation, we’re mired in a whole interconnected set of path dependencies, a kind of civilisational stasis where we don’t do amazing new things so much as we find new ways to do the same things we’ve always done, only bigger, faster and with greater consequences of failure.

… the endless BP oil spill of 2010 highlighted any number of ways in which the phenomena of path dependency and lock-in have trapped our energy industry on a hilltop from which we can gaze longingly across not-so-deep valleys to much higher and sunnier peaks in the not-so-great distance. Those are places we need to go if we are not to end up as the Ottoman Empire of the 21st century, and yet in spite of all of the lip service that is paid to innovation in such areas, it frequently seems as though we are trapped in a collective stasis. As described above, regulation is only one culprit; at least equal blame may be placed on engineering and management culture, insurance, Congress, and even accounting practices. But those who do concern themselves with the formal regulation of “technology” might wish to worry less about possible negative effects of innovation and more about the damage being done to our environment and our prosperity by the mid-20th-century technologies that no sane and responsible person would propose today, but in which we remain trapped by mysterious and ineffable forces.

A fascinating and provocative read: go see the whole thing.

The Mongoliad: collaborative shared-world fiction project from Greg Bear, Neal Stephenson and others

Well, this looks interesting, even if we’ve not got a whole lot of hard facts to go on: The Mongoliad. There’s nothing at that link but a splash image (at least for now), so like everyone else I’m going to clip from The Mongoliad‘s Facebook page:

The Mongoliad is a rip-roaring adventure tale set 1241, a pivotal year in history, when Europe thought that the Mongol Horde was about to completely destroy their world. The Mongoliad is also the beginning of an experiment in storytelling, technology, and community-driven creativity.

Our story begins with a serial novel of sorts, which we will release over the course of about a year. Neal Stephenson created the world in which The Mongoliad is set, and presides benevolently over it. Our first set of stories is being written by Neal, Greg Bear, Nicole Galland, Mark Teppo, and a number of other authors; we’re also working closely with artists, fight choreographers & other martial artists, programmers, film-makers, game designers, and a bunch of other folks to produce an ongoing stream of nontextual, para-narrative, and extra-narrative stuff which we think brings the story to life in ways that are pleasingly unique, and which can’t be done in any single medium.

Very shortly, once The Mongoliad has developed some mass and momentum, we will be asking fans to join us in creating the rest of the world and telling new stories in it. That’s where the real experiment part comes in. We are building some pretty cool tech to make that easy and fun, and we hope lots of you will use it.

Primarily web-based; custom apps for assorted mobile platforms. Nothing that hasn’t been tried (or at least suggested) before, but to my knowledge this is the first web-published shared-world project to come from some really big name authors. There have been others (like the Continuous Coast project, which appears to have ground to a halt if the forums are anything to judge by), but bold experiments like this are always going to have need of the visibility (and, one assumes, investment) that comes with a recognised author if they want to attract a critical mass of attention.

Completely absent thus far (at least after a cursory search) is any information on how The Mongoliad will be monetized, if at all; I suspect that may not be finalised yet, and that they’ve done this teaser launch in order to feel out what aspects the punters are most interested in. Also a lack of detail on how the fan-created content (or the original content, for that matter) will be licensed – I’d love to see it announced as a Creative Commons project, but I rather suspect it won’t be quite that wide open.

So, let’s give them some market research, hmm? Let’s assume The Mongoliad comes as a non-free app: are the listed contributors big enough names that you’d consider paying for a serial novel by them? If so, where’s your price point?

Speaking of marine conservation…

garbage_in_ocean…as we were, here is news of the first incursion into the collossal garbage patch that has collected in the Pacific Ocean:

Scientists surveyed plastic distribution and abundance, taking samples for analysis in the lab and assessing the impacts of debris on marine life.

Before this research, little was known about the size of the “garbage patch” and the threats it poses to marine life and the gyre’s biological environment.

On August 11th, the researchers encountered a large net entwined with plastic and various marine organisms; they also recovered several plastic bottles covered with ocean animals, including large barnacles.

“Finding so much plastic there was shocking,” said Goldstein. “How could there be this much plastic floating in a random patch of ocean–a thousand miles from land?”

This reminds me of the great junk armada depicted in Snow Crash by Neal Stephenson.

[via Physorg][image from Physorg]

Flexible and transparent supercapacitors

flexibletranNews of carbon nanotube and indium nanowire-based supercapacitors that can be bent and twisted like a playing card:

It continues a line of prototype devices created at the USC Viterbi School of Engineering that can perform the electronic operations now usually handled by silicon chips using carbon nanotubes and metal nanowires set in indium oxide films, and can potentially do so at prices competitive with those of existing technologies.

Its creators believe the device points the way to further applications, such as flexible power supply components in “e-paper” displays and conformable products.

This sounds like the sort of development that could lead to something like The Young Lady’s Illustrated Primer of The Diamond Age by Neal Stephenson.

[from Physorg][image from Physorg]