Time travel without the paradoxes?

A new theory based on quantum mechanics promises to do away with the “Grandfather Paradox” that supposedly makes time travel impossible [via BoingBoing]:

Quantum mechanics seems to allow for such simultaneous computations of all possible outcomes theoretically, though actually making it happen is another issue altogether (such quantum computing would blow conventional computing methods out of the water). But combined with quantum teleportation – using quantum entanglement to reproduce a quantum state in space that previously existed at another point in space – MIT’s Seth Lloyd and colleagues say you can theoretically teleport a particle back in time.

This form of theoretical time travel solves two major problems associated with the feat. For one, it doesn’t require the bending of spacetime as most time travel theories do. Considering the conditions necessary to bend the fabric of spacetime might only exist in black holes, that’s a good thing. But further, due to the probabilistic laws of quantum mechanics, anything this method of time travel allows to happen already had a finite chance of happening anyhow. That means a particle can’t really go back and accidentally destroy itself.

Note that this applies to subatomic particles and not people… so we’ll not be letting time-travel stories through the Futurismic fiction selection process just yet. But as soon as we get confirmation that it’s genuinely possible we’ll send someone back to retrospectively amend the guidelines, which will have the knock-on effect of ensuring all time travel stories submitted to us that were otherwise suitable for publication were, in fact, purchased and published. Can’t say fairer than that, can you?

Bonus quantum mechanics news: a recent successful run of a “triple split” experiment has provided evidence to support the theory of quantum mechanics that was originally developed from the double-slit experiment, first performed over a century ago. If you’re hoping that’ll make quantum mechanics make more sense, however, I suspect you’re all out of luck.

Must-read writer interview: Ted Chiang

Ted Chiang may not be the most prolific sf short story writer ever, but you’d be hard pressed to find many folk who wouldn’t concede that he’s one of the best. So go check out this interview with him at BoingBoing if you haven’t already… here’s a snippet where Chiang describes his writing process, which is rather about-face by comparison to those I’ve heard from other writers, though it makes a compelling sort of sense:

In general, if there’s an idea I’m interested in, I usually think about that for a long time and write down my speculations or just ideas about how it could become a story, but I don’t actually start writing the story itself until I know how the story ends. Typically the first part of the story that I write is the very ending, either the last paragraph of the story or a paragraph near the end. Once I have the destination in mind then I can build the rest of the story around that or build the rest of the story in such a way as to lead up to that. Usually the second thing I write is the opening of the story and then I write the rest of the story in almost random order. I just keep writing scenes until I’ve connected the beginning and the end. I write the key scenes or what I think of as the landmark scenes first, and then I just fill in backwards and forwards.

Good interview: go read. And when you’ve finished it, go read some Ted Chiang stories if you haven’t already. And if you have, why not read ’em again?

Read ’em if you got ’em: cigarette vending machine modded to sell books

Here’s a novel bit of repurposing. Thanks to stricter laws on verifying the age of tobacco buyers, masses of Germany’s old cigarette vending machines will be obsolete by the end of the year. But rather than consign them to the scrapheap, German publishing company Hamburger Automatenverlag has modded them to sell literature instead:

The repurposed machines carry a series of condensed novels, photo books, graphic novels and collections of poetry by local authors — all designed to be exactly the same size as a packet of cigarettes. The idea is to get people into the habit of reading as opposed to smoking.

As smoking prevention plans go, I doubt it’ll be a roaring success, but I do like the idea of books on sale in the sort of unusual locations that cigarette machines might be found. I also like the idea that conversions like this are like miniature versions of what Bruce Sterling has taken to calling “stuffed animals” – relics of the past, stripped out and repopulated with the needs of the present. Cigarette machines, Victorian-era bank buildings… who knew there was a connection?

DIY satellites to lift off soon

Just a quick update for hardcore spacegeeks and aspiring Bond villains: remember TubeSat, the company that would sell you a build-your-own-satellite kit with your launch-to-orbit fee included in the ticket price? Well, they’re doing their first suborbital test flights next month, and business seems to be good. Here’s a satisfied customer justifying the financial layout:

“$8,000? That’s just the price of a cool midlife crisis,” says Alex “Sandy” Antunes, who bought one of the kits for a project that will launch on one of earliest flights. “You could buy a motorcycle or you could launch a satellite. What would you rather do?”

It’s a tough decision, but I think the satellite gets my vote. So book your TubeSat kit now to avoid the rush… after all, you’ll want to get your bird aloft before Warren Ellis’ death-ray sat scours the planet of all life larger than the common housefly. Don’t say you weren’t warned.

Neural interfaces: the state of the market

Back in May we dipped into a heavy H+ Magazine article to find out about the cutting edge of neural interface research, the theoretical boundary-pushing stuff. While it’s fun to know where things are (or might be) going, like all good cyberpunks we’re much more interested in what we can realistically get our hands on right now; the things the street could be busily finding its own uses for. So head on over to this short piece at ReadWriteWeb, which is a neat list of six real products with basic neurointerface abilities, just waiting to be hacked or repurposed for something awesome [via TechnOccult].

Actually, the latter two are research devices rather than commercially available gizmos, but even so, those proofs-of-concept will need to be monetized at some point, AMIRITE? And of the real products on offer, I think this is my favourite:

[T]he Emotive EPOC neuroheadset […] features 14 saline-based sensors and a gyroscope. Primarily marketed to gamers, the device also helps people with disabilities regain control of their lives. Included with the device is the EmoKey, which is a lightweight application running in your computer’s background. It allows you to map out thought-controlled keystrokes. This headset is the preferred device of the Dartmouth Mobile Sensing Group, which created a brain-to-mobile interface that allows you to call your friends by thinking about them.

If any smart hacker types in the audience would like to kludge one of these things up so I can do all my blogging and editorial work without having to move my arms, drop me a line so we can discuss funding, OK?