The new face of globalisation: outsourced childbearing and international water shipments

Globalisation is a highly politicised word, but I’m increasingly thinking of it as a phenomenon rather than a project (the same way I think about postmodernism, as it happens). In a nutshell, globalisation is the trend toward global movement of things: people, ideas, jobs, money, resources. It’s an economic phenomenon, sure, but it’s increasingly social as well – not social as in “social media” (though thet’s a part of it), but as in the ongoing corrosion of geography erasing a lot of old ideas about who we do business with, what we consider to be business, and why we do it.

Take outsourcing. It’s an established idea to take a job like coding PHP and giving it to someone in a poorer country so you (theoretically, at least) get the same results for less expenditure, but what about a “job” like carrying your baby to term [via MetaFilter]?

“In the U.S. a childless couple would have to spend anything up to $50,000,” Gautam Allahbadia, a fertility specialist who helped a Singaporean couple obtain a child through an Indian surrogate last year, told Reuters.

“In India, it’s done for $10,000-$12,000.”

Fertility clinics usually charge $2,000-$3,000 for the procedure while a surrogate is paid anything between $3,000 and $6,000, a fortune in a country with an annual per capita income of around $500.

But the practice is not without its critics in India with some calling it the “commoditisation of motherhood” and an exploitation of the poor by the rich.

“It’s true I’m doing this for money, but is it also not true that a childless couple is benefiting?” said Rituja, a surrogate mother in Mumbai, who declined to give her full name.

For the surrogates — usually lower middleclass housewives — money is the primary motivator.

For their clients it’s infertility or — some claim — educated working women turning to hired wombs to avoid a pregnancy affecting careers.

And how about natural resources? We’re used to the idea of scarce commodities being shipped around at scary prices, but as populations (and their footprints) increase, some resources that we think of as givens become valuable enough to justify the overheads of stuffing them in a tanker and floating them across the globe. Water, for instance [also via MetaFilter]:

Sitka, a small town located on Baranof Island off Alaska’s southeast coast, will sell the water to Alaska Resource Management for one penny per gallon. S2C and True Alaska Bottling, which has a contract for the rights to export 2.9 billion gallons (10.9 billion liters) per year from Sitka’s Blue Lake Reservoir, formed Alaska Resource Management LLC to facilitate bulk exportation.

The city will earn $US26 million per year if ARM exports its entire allocation, and more than $US90 million annually if the city can export its maximum water right of 9 billion gallons. That amount of water is enough to meet the annual domestic needs of a city of 500,000 using 50 gallons per person per day.

Nice idea, at least on paper… but it makes the erroneous assumption that one can just keep taking [x] amount of water from an area, swap it for money and not experience any problems. A friend of mine who works in water treatment and reclamation here in the UK is at pains to point out to anyone who’ll listen that water is shaping up to be the new oil: essential to everyone’s survival, increasingly scarce and expensive, and the sort of thing that people will go to war over…. not only in developing nations, but right here in the privileged West, too.

When I’m having an optimistic day, I find myself thinking that increasing awareness of the finite limits of resources (human labour and skills and time very much included) will gradually push us toward a closer form of global unity: a recognition that we’re all in the same boat, and that the boat only has so much in the way of provisions, and that between us we can sail it pretty much anywhere. Of course, that won’t happen unless we work together to overcome geopolitical and economic barriers… which is why on my less optimistic days the boat metaphor tends to end with a hull full of corpses.

Small-g globalisation isn’t a bad thing; as borders become permeable, it’s an inevitability, like a thermodynamics of things. But the project of Big-G Globalisation is a different thing entirely: it’s a crude, rough-handed and successful attempt to profiteer from restricting and manipulating that ineluctable movement of things, performed by those who already have sufficiently rarified levels of power to influence the flow. The phenomenon of globalisation should be encouraged, supported and monitored; I believe it’s essential to the long-term survival of humans as a species. The project of globalisation needs to be exposed, deconstructed and shut down; it’s an ethical black hole baited with conspicuous consumption and confirmation bias, and it’s killing millions for the benefit of hundreds.

*steps off of soapbox*

Read this story: The Guy Who Worked For Money by Benjamin Rosenbaum

I know, I know I keep linking to Shareable of late, but I promise I’ll stop… just as soon as they stop publishing stuff worth reading. Today’s extremely heart-felt recommendation is another Benjamin Rosenbaum story called “The Guy Who Worked For Money”, and while there are bits of it I’m not so keen on (some of the the characters feel a little 2D, for instance), it’s one of the most detailed fictional visions that I’ve ever read of a near-future society based on reputation rather than wealth.

It’s the sort of story that makes me think of how many revisions and changes I’ll now need to make to some of my own, in order to even come close to keeping up… and it’s the sort of story that takes a lot of interesting contemporary ideas about the socioeconomics of the future and strips them of their utopian gloss. It’s well worth the twenty minutes it’ll take you, so go and read it right now.

The Processor Wars

There are many ways to make a profit; one of them is to make a better product than the competition, but sometimes that alone is not enough, especially when you make the components of complex devices like computers. So maybe you could think about building loopholes into your product that make the competition’s product look inferior when used in the same system? There are suggestions that’s what nVidia has been doing:

PhysX is designed to make it easy for developers to add high-quality physics simulation to their games, so that cloth drapes the way it should, balls bounce realistically, and smoke and fragments (mostly from exploding barrels) fly apart in a lifelike manner. In recognition of the fact that game developers, by and large, don’t bother to release PC-only titles anymore, NVIDIA also wisely ported PhysX to the leading game consoles, where it runs quite well on console hardware.

If there’s no NVIDIA GPU in a gamer’s system, PhysX will default to running on the CPU, but it doesn’t run very well there. You might think that the CPU’s performance deficit is due simply to the fact that GPUs are far superior at physics emulation, and that the CPU’s poor showing on PhysX is just more evidence that the GPU is really the component best-equipped to give gamers realism.

Some early investigations into PhysX performance showed that the library uses only a single thread when it runs on a CPU. This is a shocker for two reasons. First, the workload is highly parallelizable, so there’s no technical reason for it not to use as many threads as possible; and second, it uses hundreds of threads when it runs on an NVIDIA GPU. So the fact that it runs single-threaded on the CPU is evidence of neglect on NVIDIA’s part at the very least, and possibly malign neglect at that.

Whether it is malign remains to be seen (the use of Occam’s Razor may well apply here, but then again it may not), but this is still an interesting development: in a world where most new inventions are part of larger systems, the battle for sales isn’t simply a matter of making your own product better. Granted, talking down the value of a competitor’s product has been a core strategy of public relations for years, but actually attenuating that value in deployment strikes me as being something pretty new, if only because it wasn’t really possible before. Unless anyone can suggest a situation where this has happened before?

Bacterial biker jackets and after-market parts for people

This year seems like it’ll be the one where the mainstream starts talking about custom-made replacement organs as something more than science fiction. A few weeks back we heard about the rat who got a new set of lab-grown lungs; this week, Wired is running a photo-essay on bioprinting that’s a must-see for anyone who wants to be able to write a plausible description of the working environment of a contemporary Frankenstein.

Bioreactor - image credited to Dave Bullock/Wired.com

Meanwhile [via BoingBoing] Ecouterre reports on UK-based designer Suzanne Lee, who’s been using bacteria to grow an entire range of clothing from a rather mundane starting point – sweetened green tea. The end results are made entirely of cellulose, though they look (to me at least) like the skin of something that still slinks through radiation-soaked cities long after the posthumans abandoned Earth for the new terrain at the top of the gravity well…

Bio-couture jacket by Suzanne Lee

Organic ain’t yer only option, though, no sir. 3D printing means one-off custom designs of mechanical prosthetic limb can be made for amputees or other folk with different levels of physical ability… and not just for us longpigs, either, as Oscar the cyborg cat ably demonstrates. 3D printing is still an unevenly distributed piece of the future, of course, but it’s spreading fast; Ponoko have just set up their first 3D print hub here in the UK, and if they can afford to do that in the current economic climate, the business model must have something going for it, right?

It’s interesting to see the organic and inorganic racing along in parallel like this; it doesn’t take a genius to see the possibilities of the two streams converging somewhere down the line, though I’d guess that’s a good few decades off from the present day. What’s interesting to me about these phenomena is the way they seem to be an end-game expression of the desire for individuality and customisation; at the moment, price will keep all but those with a serious need for these products out of the market, but as prices fall, everything will become bespoke, unique, a one-off. Which is kind of ironic if you think about it: through the total ubiquity of mechanised manufacture, we’re actually putting an end to mass production.