This month Blasphemous Geometries turns a conceptual corner, as Jonathan McCalmont decides to refocus the critical crosshairs on video games.

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Back in the 1930s, a number of physicists (including Einstein) argued that our universe is oscillatory. What this meant was that after the Big Bang, the universe expands until it reaches a certain level of density and gravitational pull, at which point it begins to contract until it ends with a Big Crunch. This idea still has some devotees. However, what made the Oscillatory Theorists interesting was the belief that after the universe had contracted back to its original singularity, it would then bounce back again; expanding until its physical limits were met and another Big Crunch was initiated. This meant that, according to the Oscillatory Theorists, the universe was stuck in a cycle of eternal destruction and rebirth. This has always struck me as a rather useful analogy for certain internet debates. “Is Science Fiction Dying?” is one such debate but another is “Where is the Lester Bangs of Video Games?”. Continue reading The criticism of video games →