Kinect: the Big Brother peripheral?

Concerns begin to arise around the capabilities of Microsoft’s Kinect controller – what exactly are you allowing into your front room [via MonkeyFilter]?

On Thursday, Microsoft Vice President Dennis Durkin told the BMO Digital Entertainment Investor Conference in New York that Kinect offers “a really interesting opportunity” to target content and ads based on who is playing, and to send data back to advertisers.

“When you stand in front of it,” he said, according to news reports, “it has face recognition, voice recognition,” and “we can cater what content gets presented to you based on who you are.” Your wife, Durkin added, could see a different set of content choices than you do, and this can include advertising.

The advertiser will also know, he said, “how many people are in a room when an advertisement is shown,” or when a game is played. He said the system, and therefore advertisers, can also know how many people are engaged with a game or a sporting event, if they are standing up and excited — even if they are wearing Seahawks or Giants jerseys.

We’ve heard about these sorts of capability before, but not in such affordable and desirable household consumer electronics items as the Kinect. Microsoft would like to assuage any concerns, however:

Apparently as a result of Durkin’s remarks, Microsoft issued a statement Thursday that neither its Xbox 360 video-game controller nor Xbox Live “use any information captured by Kinect for advertising targeting purposes.”

The instinctively paranoid and mistrustful might find themselves appending a “… yet!” onto the end of that statement. And long-time Microsoft haterz will get a wry chuckle out of this follow-up:

The company added that it has a strong track record “for implementing some of the best privacy-protection measures in the industry.”

Erm, right.

Anyway, the Kinect (much like the similar devices which will doubtless follow hot on its heels) isn’t inherently nasty… but it does have the capability to be misused in Orwellian ways. Which is why I’m always glad to see clever hacker types reverse-engineering drivers for proprietary hardware; knowledge is power.

Emerging markets less risky than developed economies?

Via Global Dashboard, speculation that a pretty fundamental shift in global economics may be under way*:

… could the emerging world now be a destination for those looking for security? That is what the credit markets say. Either they are wrong and emerging market credit is in an incipient bubble, or we need to turn received wisdom on its head.

[…]

What is fascinating is the market’s comparative judgment of the risk in emerging markets. Insuring against a default in China is exactly as expensive as in the UK – 0.6 per cent. The list of countries deemed safer than Italy (1.82 per cent) includes Mexico, Brazil and Chile, Russia, and even Indonesia (1.39 per cent).

This relative judgment on the emerging world has completely reversed in the two years since the aftermath of the Lehman Brothers bankruptcy seemed likely to tip over into an emerging market debt crisis. Then, insuring against an Indonesian default cost 12.47 per cent.

Back then, emerging markets were victims of a “risk off” trade. Investors got out as quickly as they could. This time, in spite of no shortage of true panic about sovereign debt in the eurozone, investors are not responding by selling emerging market debt.

The obvious explanation is “it’s a bubble!”, but the article goes on to suggest that it’s the very lack of financial sophistication in developing economies that may make them safer – a lower likelihood of speculative trader voodoo taking down entire countries, for example.

… this is not just about avoiding the west; emerging markets have advantages. They do not have expensive welfare states, so it is easier to keep their fiscal houses in order. They have less heavily developed financial sectors and banks that for the most part did not go overboard in the way that they did in western Europe and the US. Ireland’s banking sector grew far too big for its government to be able to rescue it without pain. If you want to avoid such risks, put your money in places such as Indonesia and Brazil.

I’m no economist, of course, so I’m not going to call it either way, but I think it’s interesting to consider the possibility that the “developed” economies are actually overdeveloped, a dead-end branch of excessive complexity on the tree of economic evolution.

[ * That link will probably smoosh you straight into the FT’s paywall, but if you Google one of the paragraphs above and click the correct link from the search results, you’ll be able to read the article in full. ]

Is this your day to join the TOC?

For Genevieve Valentine, it certainly is! Few things make this particular publisher happier than seeing the authors he’s published getting published elsewhere, and so it’s lovely to see Genevieve Valentine’s Futurismic dystopia “Is This Your Day To Join The Revolution?” nestling in the TOC of the insanely prolific John Joseph Adams’ latest anthology, Brave New Worlds among some very notable names indeed, I might add*.

Bravo, Genevieve! 🙂

[ * I can’t help but giggle every time I see “Harlan Ellison®” in a TOC; there’s something charmingly odd about an author achieving their apotheosis as registered brand while still alive. ]

Video games as journalism

Just a quick mention for another of those New Scientist CultureLab “Storytelling2.0” pieces; how about video games as a future venue for journalism?

Take, for example, Burger Tycoon. It’s what we call an editorial game: short-form, quickly produced and easily accessed online. These games critique current events and issues – in this case global fast food. In Burger Tycoon, players take charge of every aspect of a fast food giant: they raise soy and cattle in South America, curtail contamination in a meat-packing plant, scold frustrated fry cooks in a restaurant and devise ad campaigns at corporate headquarters.

Despite its cutesy graphics and simple mouse-click play, Burger Tycoon paints a striking portrait of how the business models of multinational food conglomerates can compel corruption. As costs begin to outstrip revenues, players look for new ways to make a profit: tearing down rainforests, stuffing cattle with antibiotics, bribing health officials. Like a political cartoon, the game is highly opinionated, but it presents its opinion through the rules of the game rather than through images and words.

[…]

Video games do not offer a panacea for news organisations. But they offer a truly new way for journalism to contribute to civic life by amplifying the how instead of the who. Video games offer models of how the world works and how it might be improved, rather than skin-deep stories about what ails it. That’s why the best journalism of the future might not be read, but played.

Interesting idea… Jonathan, I think we have a theme for your next column!

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