Tag Archives: futurism

Rushkoff on radical abundance and the economics of Web Cubed

I’ve mentioned Douglas Rushkoff here a few times before (both as a thinker and a writer of comics and fiction), and I’m also deeply interested in alternative economic structures, so the following video of Rushkoff’s swift fifteen-minute keynote speech to the O’Reilly Web 2.0 conference was like internet crack for me.

I strongly recommend you watch it; even if you don’t agree with all of his points, Rushkoff’s got a very coherent vision, and seems to be one of the few alternative currency advocates who’s thought beyond the basics. In a nutshell, he’s saying we need to shift paradigms, and move from extracting value to exchanging value. Take a look:

The Surprising Range of Robots

I’ve been invited to join a panel on robotics at the upcoming Orycon Science Fiction Convention, so I decided to write about them here, too.  I also have a story coming out soon in Analog, called “The Robots’ Girl,” which started when I read an article complaining about robots being developed to help with childcare in Japan.

We were promised undersea cities and jet packs and household robots.  The robots are here, and the next decade is pretty clearly a breakout time for them. Continue reading The Surprising Range of Robots

Space Jockeys

I was interviewed twice last week, and both times the topic of space flight came up.  One of the questions one of the interviewers, Annie Tupek, asked me was, “You write about mankind’s future in space.  What do you think is the largest obstacle opposing space colonization today?”

Here’s the short form of my answer to that question:  “…it’s expensive and difficult to get heavy stuff from here out into space. The distances are long and the travel hard. …  We tend to think it’s taking a long time to explore space.  The Wright Brother’s first flight was in 1903.  So in a little over a hundred years we’ve gone from being stuck fact to the surface of the planet to flying all over it all the time with hardly a worry except the TSA search indignities.  We’ve flown past almost every planet and moon in the solar system, landed rovers on Mars, and men on the moon.”

So I decided I’d write this month’s column about what’s happening as private companies compete to get to space. In fact, there’s so much happening, I could write a book about it.  Instead, I’m going to survey the news from LEO, give a little futuristic spin, and discuss one book. Continue reading Space Jockeys

Happiness is an amorphous beige robotic caterpillar

Funktionide by Stefan UlrichPart of the contract for the flat I rent states that I’m not allowed to keep pets, and there are plenty of other folk in the same situation. Plus pets are expensive – food, vet bills and so on – and demanding of your time. How might one get all the psychological benefits of pet ownership – the sense of affection and companionship, the amelioration of loneliness – without running into those obstacles?

German designer Stefan Ulrich has a solution in the form of Funktionide, a conceptual piece based around electroactive polymers acting as artificial muscles to embody a large amorphous shape-shifting object which will create the illusion of living company. [via PosthumanBlues]

The more design blogs I follow, the more I suspect I understand the motives behind conceptual projects like this… meaning that I suspect Ulrich has fully intended the Funktionide to be more than a little creepy and melancholic. Observe:

The notion of robotic pets – whether truly mimetic or otherwise – is at least as old as science fiction itself, of course. The main snagging point I have with Ulrich’s ideas is that I’m not sure loneliness will be one of the biggest problems in the near future, at least not for most people. It seems certain that our future is a predominantly urban one, which to me implies shared living spaces for the majority of people – it’s cheaper and more efficient, after all. Ulrich’s vision of this poor lonely chap in his spacious and stark white apartment doesn’t entirely match up with my own ideas about the singleton lifestyles of the next few decades…. what do you reckon?

The Gaming Fields: crops, copyright and DIY genetic engineering

Sven Johnson reports back from the Future Imperfect once again. This time the IP boot is on the other foot, as a keen gamer casts a copyrighted GM crop in an extremely unfavourable light

Future Imperfect - Sven Johnson

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I suppose I don’t need to ask how many of you have succumbed to the latest “farm game” revival craze. If you’re reading this column you’re almost certainly playing Genetic Seed, the latest in a seemingly never-ending stream of post-aquapocalyptic, real-time strategy MMOs; this one the obvious offspring of such classics as Food Risk and Germplasm II. However, if you’ve somehow remained oblivious and don’t want to google for an explanation, think of it as the cross-pollinated spawn of a scorched-earth Spore and one of those open source gene-splicing applications… only instead of critters, you play God with the plant life. The better your clan’s food, the stronger its fighters, the bouncier the babes, and so on. Continue reading The Gaming Fields: crops, copyright and DIY genetic engineering