Tag Archives: politics

Fascist transhumanists and 21st century politics

chain_crossCharlie Stross has written an interesting and engaging blog post on the future of politics in the 21st century, specifically he identifies the emergence of a new form of fascism that draws on transhumanism, the overhumanists:

To get to the money shot: transhumanism is going to influence the next century because, unless we are very unlucky indeed, the biotechnology, nanotechnology, and telecommunications industries are going to deliver goods that combine to fundamentally change the human condition. We’ve seen the tip of the iceberg so far

And what particularly exercises me is the possibility that if we can alter the parameters of the human condition, we can arbitrarily define some people as being better than others — and can make them so.

Not all transhumanists have good intentions. Earlier I went on for a while about Italy, home of the Modernist movement in art and birthplace of Fascism. Italy’s currently in the grip of a wave of racism and neofascist vigilantism, presided over by an allegedly racist media mogul with a near-monopoly on broadcast media in that country.

So it’s probably not surprising that Italy is the source of a new political meme that I hadn’t heard of before this week: overhumanism

It had to happen eventually. It is sad to see the largely noble ideals of transhumanism (particularly my personal favourite strand of democratic transhumanism) subverted in this way.

Is the spread of fascistic transhumanism as likely as Stross fears? If so, what can be done to prevent it?

[from Charlie’s Place][image from cosmo flash on flickr]

NEW FICTION: IS THIS YOUR DAY TO JOIN THE REVOLUTION? by Genevieve Valentine

If you asked me for three words to describe this month’s Futurismic fiction offering, I’d give you “short, sharp and timely”. Genevieve Valentine wastes no words in revitalising (and spoofing) the classic sf dystopias in this brisk story of an all-too-plausible tomorrow. “Is This Your Day To Join The Revolution?” Read on and find out…

Is This Your Day To Join the Revolution?

by Genevieve Valentine

When Liz left her building, Disease Control workers were standing on the corners, handing out pills and little paper cups of Coke.

“Do you need one?” the old lady asked, holding up a handful of paper masks stamped with ads for Lavender Fields Sterile-Milled Soap. Liz pulled out the one she kept in her bag, and the lady smiled.

The TV in her subway car showed “What You Can Do on a Date.” The young man and woman went to the fair twice – once where he screwed everything up, and again where he helped her into the Ferris Wheel and handed her a paper mask before he put on his own.

The movie closed with swelling music and a reminder in cursive: ARE YOU DUE FOR A DATE? CHECK WITH YOUR DOCTOR. Continue reading NEW FICTION: IS THIS YOUR DAY TO JOIN THE REVOLUTION? by Genevieve Valentine

The ten rules of infowar

By now you’re probably all familiar with the notion of 4th Generation Warfare, even if the name doesn’t ring a bell: it’s network vs. nation-state, the sort of seemingly unwinnable cluster-f*ck that keeps sucking up money and sending back bodybags from Afghanistan. But what about 5th Generation Warfare?

5GW is the next step along: network vs. network. It’s the sort of war that’s happening right now in the media channels and websites of the United States: an information war, largely bloodless but savagely partisan, driven by irreconcilable ideologies. It’s politics, in other words; politics in a networked age. According to Umair Haque, there are ten rules to learn if you want to win.

He’s directing them at the Obama Administration in light of the public drubbing they’re getting from the obfuscatory tactics of the opposition, but the rules probably apply just as well anywhere, from the world stage to the office where you work. Here are a couple of samples, but you’ll want to read them all:

5. Darwinian counterattacks. What happens after a networked offense? A counter-attack: the remaining nodes link up, share resources, and then launch a portfolio of different counterattacks. The fittest ones — those most threatening to the enemy — survives. It’s like what hedge funds do, except it’s not lame. To enable a Darwinian counter-attack, you’ve got to offer suggestions, tools, and methods for a range of potential counterattacks.

6. Hack your enemy’s weapons. In a 3G or 4G war, you can’t hack the enemy’s guns, bombs, or knives. In a 5G war, you can hack the enemy’s information weapons — and that’s an often explosively powerful tactic. “Death Panels”? Call them “Life Panels” instead, explain that old Republican Senators already benefit from them — and enjoy your rise to the top of Google.

[via Global Guerrillas]

MMOs: the future of the nation-state?

World of Warcraft screenshotFinally! While not much of an MMO player myself (I don’t have the time to set my highly addiction-prone personality loose in alternative realities at the moment), the time I’ve spent in Second Life has convinced me that the metaverse is a hugely important sociopolitical step for us as a species. [image by fernashes]

So I’m really pleased to see social scientists like Aleks Krotoski of The Guardian saying that MMOs are harbingers of the doom of the nation-state:

Now, I don’t imagine that any of my mates would be willing to pledge allegiance to Azeroth, the fictional setting for their escapades and dance parties, but without question they experience a sense of togetherness celebrated by academics and philosophers for its emergent governance. Warcraft, Second Life, EverQuest, even the text-based LambdaMOO – all have unregulated telecoms services and thriving and exchangeable unregulated currencies. They also have hierarchies and power structures, justice systems and benevolent dictators.

These spaces threaten world order. Traditional governments have spent the past four years back-pedalling, trying to regulate these spaces, in the name of national security. In fact, they’re just trying to make sure that they don’t lose control of the people who have gathered together in these consensual hallucinations. And their money, of course.

Yes. The internet itself is corrosive to geography, but virtual worlds increase the potency of the reagent considerably. Interesting times ahead, I think.

SocNets == Groupthink?

Via those crazy kids at grinding.be comes an article whose writer analyses the culture of social networks and media with the “groupthink” criteria of Irving L Janis, coming to the conclusion that our favourite websites and communication channels may be (gasp!) gathering us into groups where the established and accepted truths remain unquestioned.

It’s not the first time the issue has been raised (and frankly I’ve given it greater credence on those occasions when I’ve seen it on sites who employ a copyeditor and/or whose side-barred “all-time most popular article” isn’t entitled “10 Ways To Have Fun With Boobs”) but my response remains the same: find me a human social construct or communication platform that doesn’t put vague ticks in most of those boxes.

Groupthink is a function of being human; it’s the phenomenon that makes party-based political systems not just possible but debilitatingly pervasive. Do social networks enable groupthink to take root? Sure they do – but I think it’s safe to say they offer more opportunity for dissent and debate than the old centralized broadcast media that they’re replacing ever did. As always, the problem isn’t technology, it’s people.