Tag Archives: technology

A better way to detect ship-killing rogue waves

roguewave Sailors have told tales for centuries of giant waves arising in calm seas and swamping boats unlucky enough to get caught in them. Scientists knew better, of course, and said such stories were simply myths–until recent studies confirmed that these giant rogue waves not only exist, they exist in higher numbers than anyone expected.

The photo above is a rare image of a rogue wave, taken by first mate Philippe Lijour aboard the supertanker Esso Languedoc during a storm off Durban in South Africa in 1980. The mast at far right stands 25 metres above mean sea level; mean wave height at the time was between five and 10 metres. The wave approached the ship from behind before breaking over the deck, but caused only minor damage. (Image: Philippe Lijour via ESA.)

Now a researcher at the Universidad de Alcalá in Madrid, in collaboration with the German research centre GKSS, has come up with a software tool that can allow ships to detect approaching giant waves in time to prepare for their arrival. (Via ScienceDaily.)

The same tool may also have environmental uses: it could be used to predict the exact trajectory of oil spills, for instance.

Meanwhile, somewhere an Ancient Mariner is muttering, “Told you so.”

Here’s a column I wrote on rogue waves a few years ago.

[tags]ocean, rogue waves, ships, technology[/tags]

Text ads in trolley handles

dead shopping trolleys When better to advertise to someone than when they’re engaged in the activity of shopping? As proof positive that there’s no surface in the modern world that won’t eventually be used to barrage you with information about products that you almost certainly don’t need, a company called Modstream is pitching scrolling text ad displays that are embedded in the handles of shopping trolleys (or carts, as you call them on the other side of the pond) which can have messages beamed to them wirelessly. As Engadget points out, though, there’s plenty of opportunity for comedy hacks and culture jamming right there … [Image by Cyron]

[tags]commerce, marketing, adverts, technology[/tags]

Robotic luggage follows you around, doesn’t eat annoying people…yet

Robot Suitcase No, it doesn’t have little feet, and it doesn’t occasionally eat annoying people, but otherwise this Russian-invented luggage that follows its owner around sure sounds like the luggage belonging to Rincewind the Wizzard in Terry Pratchett’s novels: (Via Sci Fi Tech.)

Russian specialists intend to become first in the world to launch mass production of robots-suitcases that are able to follow their owner in footsteps. In order to make the mechanism follow its owner, it is enough for the person to put a sensor-card into a pocket and the suitcase will dutifully roll after the owner.

A gyroscope, light sensitive detectors, ultrasound and infrared sensors help the smart suitcase bypass obstacles, to roll in conditions of an inclined surface, and to stop when stumbling upon the edges of staircases and balconies. The robot-suitcase’s accumulator charge is said to be enough for non-stop operation during 2 hours.

The suitcase developers (Robotronic.ru) have given the mechanism a human name – Tony.

The plan is for the suitcase to be available in 2009 for around $1,960 U.S. (Image from Robotronic.ru.)

[tags]robots, novels, technology, Russia[/tags]

Haptics – the technology of touch

human hand cyber hand Michael Anissimov takes a look at haptics – the name for interfaces based on the sense of touch. Largely ignored so far in favour of video and audio (which are much simpler and cheaper to implement), haptic technology is the logical next step in immersive virtual experiences; a haptic suit could simulate real tactile contact in a virtual world. [Image borrowed from Sensory Motor Performance Program]

As Michael points out, the sex industry will be one of the first to take up on this technology (as it did with video, and the internet itself), but once the price drops to within the reach of the average consumer, your home games console will support haptics, as well as most MMOs. Meanwhile, the development will probably be driven by potential military applications … but I doubt it’ll be long before we’re all getting our Lawnmower Man on.

What would you use haptics for? And where would you draw the line?

[tags]haptic, touch, technology, interface[/tags]

New fighter pilot helmet makes plane "invisible"

20071108_Testhelmet_600x400 Not invisible to other pilots: invisible to the pilot him (or her) self. (Via DefenseTech.)

Unlike modern fast jet aircraft the Joint Strike Fighter, which is planned to replace the famous Harrier, does not have a ‘traditional’ head-up display – instead the computerised symbology is displayed directly onto the pilot’s visors.

This Helmet Mounted Display System provides the pilot with cues for flying, navigating and fighting the aircraft. It will even superimpose infra-red imagery onto the visor which allows the pilot to ‘look through’ the cockpit floor at night and see the world below.

It’s being developed by Vision Systems International and Helmet Integrated Systems, and is currently being evaluated by defence scientists at Boscombe Down in Wiltshire.

As you can see from the photograph, it also makes anyone wearing it look wicked cool. Or maybe just wicked. (Photo from U.K. Ministry of Defence.)

[tags]aviation, technology, military, defense[/tags]