Category Archives: Columns

Mirror’s Edge – The Emptiness of the Short-distance Runner

Blasphemous Geometries sees Jonathan McCalmont taking a run with Mirror’s Edge, a game whose hipster near-future dystopian stylings fail to disguise its underlying theme – freedom is illusory.

Blasphemous Geometries by Jonathan McCalmont

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After reading my previous column, you could be mistaken for thinking that only great games have themes and subtexts, and that those themes and subtexts only emerge when designers manage to work together and combine the various elements that make up a game into one shining image such as GTA IV’s initial depiction of the isolation and alienation that pervade 21st Century life. This is not in the least bit true.

Many crap games have themes, too. They have themes because every line of stilted absurd dialogue, every frustrating control mechanism, every poorly-designed level and every generic character all support one idea – an idea that the game designers almost certainly never had in mind when they started work on the title. Mirror’s Edge – from EA Design Illusions CE – is not only a terrible game, it is also a game with a clear thematic message: Freedom is an illusion, and all those who would claim to champion it are hypocritical and deluded fools. Continue reading Mirror’s Edge – The Emptiness of the Short-distance Runner

Book review: Thomas Hodgkin – Denis Bayle: a Life

The Adam Roberts Project

Thomas Hodgkin, Denis Bayle: a Life (Badger Books 2009)

[pp.321. £20.00. ISBN: 724381129524]

This is a novel with an interesting conceit, written by a newcomer to SF (although according to Hodgkin’s own author bio, he has published a number of mainstream novels). The book takes the form of a biography, complete with preface, scholarly apparatus, timeline and everything else. The subject of the story is a fictional Science Fiction author, the Denis Bayle of the title, but the point of the book is less to tell a life story (Hodgkin doesn’t give Bayle that interesting a life).

Continue reading Book review: Thomas Hodgkin – Denis Bayle: a Life

The bludgeoning of Gepetto: how “free” culture killed creative careers

The free content culture of the internet is democratising art and music, and is leading us to a digital playground where everyone can make some money out of their creations, right? Well, that’s not how it worked out in Sven Johnson’s Future Imperfect

Future Imperfect - Sven Johnson

Continue reading The bludgeoning of Gepetto: how “free” culture killed creative careers