Michael Anissimov takes a look at haptics – the name for interfaces based on the sense of touch. Largely ignored so far in favour of video and audio (which are much simpler and cheaper to implement), haptic technology is the logical next step in immersive virtual experiences; a haptic suit could simulate real tactile contact in a virtual world. [Image borrowed from Sensory Motor Performance Program]
As Michael points out, the sex industry will be one of the first to take up on this technology (as it did with video, and the internet itself), but once the price drops to within the reach of the average consumer, your home games console will support haptics, as well as most MMOs. Meanwhile, the development will probably be driven by potential military applications … but I doubt it’ll be long before we’re all getting our Lawnmower Man on.
What would you use haptics for? And where would you draw the line?

One thing about cities in Midwestern US – they can be ugly. Skyscrapers look nice in a skyline, but they block sunlight and take forever to walk around their drab exteriors. Not to mention in some places like Chicago, there aren’t nearby parks to eat lunch at easily because those spaces are taken up by monolithic city buildings. That was my impression when I spent time downtown four years ago for a job interview.