Tag Archives: criticism

Mass Effect II and Racial Essentialism

Blasphemous Geometries by Jonathan McCalmont

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Genre is, to one extent or another, all about re-using old ideas. Ideas shared. Ideas reclaimed. Ideas reinvented. Ideas lost. Ideas rediscovered. Encounter enough works of genre over a long enough time period and you will see ideas rise and fall like the tides. You will also see patterns emerging in the way that certain ideas are used. For example, it is no accident that the rain slicked streets of 1930s noir fiction would pop up in the works of Raymond Chandler before re-appearing in the films of the 1960s French Nouvelle Vague, and appearing again in the novels and stories of Cyberpunk in the 1980s. The long shadows and bad weather of noir were an expressionistic manifestation of a sense of unease, a feeling that society was somehow broken. That same intuition has stayed with us over time, summoning noir’s set dressing again and again as new generations of authors deploy the same ideas and techniques to express ideas of their own time and place.

Genres are collections of these kinds of ideas. Ideas that form a shared vocabulary that gets used and re-used to tell new stories. But sometimes a good genre idea or trope will become detached from its metaphorical roots and take on a substance and a physicality of its own. The idea will develop freely as generations of authors engage with it but, because the idea has been separated from its original metaphorical purpose, the idea will forever remain wedded to the time and place in which it was forged. Like mitochondrial DNA, or a forgotten time capsule. A window into a different time and a different place. Continue reading Mass Effect II and Racial Essentialism

We are all sheep: Avatar, Bayonetta and the hypnosis of low-brow culture

Blasphemous Geometries by Jonathan McCalmont

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I say this without having actually seen it, but James Cameron’s Avatar (2009) is an interesting film. This is because its success has had the same effect upon film critics and cultural commentators as pissing on an electric fence… people are sore, jittery and annoyed at pretty much everyone, themselves included. Continue reading We are all sheep: Avatar, Bayonetta and the hypnosis of low-brow culture

Will Gillis on sf’s changing face

I don’t know whether William Gillis wrote this little screed about the changing face of science fiction as a response or reaction to Jo Walton’s piece about the reading protocols of the genre, but it certainly serves as an interesting counterpoint to it. I like to read the viewpoints of smart readers coming from outside the loose tribe of fandom, because it enables us to see some of the stories we tell ourselves about the genre’s evolution in a different light:

… the modern age has given rise to a very distinguishable modern clique of SF authors interested in worlds with recognizable causal connections to our world. In a world deprived of anything more than an anemic NASA how we get there matters (or, alternatively, how it diverged). The other hallmark of the internet age is the density of the snarkiness, reference and speed of ideas — if Blade Runner signified the beginning of the shift away from abstraction with advertisements referencing real corporations, today’s authors plaster their prose with injokes. Rather than trying to abstract away, they embrace our inherent ties to the world as it is in order to milk a higher density out of our shared language. The internet has given everyone the sensation of having passing knowledge in every field, and modern SF authors are expected to be versed and deliver on many if not all fronts.

There simply isn’t the patience for limited-focus authors. And while I still heart Delany and Le Guin, I think this is a good thing. Nothing’s worse than sitting through a work full of intellectual spark on one front to find it dead on another. A great mathematics twist matched with a ridiculous carbon copy of the author’s culture transposed upon a ridiculously different environment. A finely constructed anthropological or psychological thesis with cliche and implausibly-portrayed tech.

Perhaps Gillis has hit upon the reason that the enthroned classics of the genre frequently fail to move new readers in the way they moved us when we discovered them… but having typed that out, it feels like a tautology. How about you – did the sf classics from before your time hold up to their reputations, or were they interesting in the way that archaeology is interesting?

Redefining friendship: Facebook, MMORPGs and Dragon Age Origins

Blasphemous Geometries by Jonathan McCalmont

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The Antiques Roadshow” – For an entire generation of people who grew up [in the UK – Ed.] in the 1980s, those three little words herald a wave of unease and bitterness.  Like a Renaissance magus, they conjure forth memories of Sunday evenings dominated by the looming return of school and the perversity of one’s parents’ taste in television.  You see, younglings… prior to the internet, cable TV and the explosion of cheap consumer electronics, most young British people were trapped not only in a four channel world, but in a world where only one TV channel was ever really accessible to them : the one that their parents wanted to watch.  Continue reading Redefining friendship: Facebook, MMORPGs and Dragon Age Origins