Tag Archives: Jonathan McCalmont

The Alternative Hugo for Best Dramatic Presentation, Long Form

This month in Blasphemous Geometries, Jonathan McCalmont presents his second attempt to produce an alternative shortlist for the Hugo Award for Best Dramatic Presentation, Long Form that looks a little further afield for the best examples of genre cinema of the last year.

Blasphemous Geometries by Jonathan McCalmont

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Every year, with merciless and unceasing regularity, hundreds of fans gather at Worldcon. After a few days of discussion, networking and having their pictures taken in beards and Hawaiian shirts for inclusion in Locus magazine, the fans attend the Hugo award ceremony. This award ceremony is the climax of a cycle of discussion during which science fiction fans across the globe begin handicapping, second-guessing and complaining about the Hugo awards with varying degrees of bitterness, enthusiasm, alienation and excitement. It is a cycle that starts with the announcement of the Hugo Awards shortlists. This year’s cycle began on the 19th of March.

Being the kind of person whose bitterness and alienation always outweigh his enthusiasm and excitement, I see one particular Hugo – that awarded for Best Dramatic Presentation, Long Form – as a wasted opportunity. Every year, instead of celebrating the rich tapestry of cinematic genre, the Hugo shortlist is dominated by heavily-marketed American blockbusters, more frequently than not based upon already well known pre-existing works such as books or comics. In fact, last year, the nominees were so spectacularly weak that I felt obliged to come up with an Alternative Hugo shortlist made up of good films that somehow failed to capture the attention of Hugo voters. This column is my second attempt at an Alternative Hugo shortlist for Best Dramatic Presentation, Long Form. Continue reading The Alternative Hugo for Best Dramatic Presentation, Long Form

Genre and storytelling in video games

This month in Blasphemous Geometries, Jonathan McCalmont takes a look at the roles of genre narratives and storytelling in the still-young media of computer and video games, questioning the received wisdom that that the form has matured noticeably from is simple puzzle-solving and goal-reaching roots.

Blasphemous Geometries by Jonathan McCalmont

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We exist in a world of brands. These days you can watch a film, read a book or comic, play a game, drink a cup of coffee and even have sex without ever leaving the vice-like economic grip of your favourite brand. As the darling of the monstrous cultural artefacts that are summer blockbusters, science fiction is at the cutting edge of what Media Studies theorists call Remediation.

Remediation is the idea that, rather than existing along a fixed technological time-line with new forms emerging fully-formed from new technology, new forms of media are produced via a process of back-and-forth between new technology and older mediums. As video game designers draw more and more hungrily upon literary and cinematic works of science fiction, it is important to think about what the process of remediation does to these works and how the process might be improved. Continue reading Genre and storytelling in video games

To a Delightful Weekend in the Country: the New Generation of British SF

This month in Blasphemous Geometries, Jonathan McCalmont takes a look at the new generation of British science fiction writers.

They can be hard to spot – for one thing, they’re not explicitly marketed as such. And furthermore, instead of describing futures defined by ever-increasing complexity, they seem preoccupied with the very British pursuit of “getting away from it all”.

Blasphemous Geometries by Jonathan McCalmont

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In the November 2003 issue of Science Fiction Studies, Roger Luckhurst wrote an article entitled “Cultural Governance, New Labour and the British SF Boom”. In the article, he describes the emergence of a new generation of British SF authors in the context of a series of cultural shifts that neatly coincided with the election of New Labour in 1997. With the once glorious political force that was New Labour now consuming itself in flames of incompetence, cowardice, corruption and authoritarianism, it seems an appropriate time to look ahead to the next cycle of boom and bust in British Science Fiction; to a generation of authors intent upon leaving it all behind. Continue reading To a Delightful Weekend in the Country: the New Generation of British SF

Super Hero Fatigue – Why I am Tired of American Rubber

This month in Blasphemous Geometries: the life-span of the Bush administration has seen an astonishing proliferation of super hero cinema.

Blasphemous Geometries by Jonathan McCalmont

Jonathan McCalmont compares the rhetoric of American foreign and domestic policy with the thematic underpinnings of the super hero movie genre, and explains why he’ll be as glad to see the back of costumed crusaders as he will the back of Bush.

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With the Bush era rumbling to a long overdue end, some critics have turned their gin-shortened attentions to the question of which cultural artefact best incapsulates W’s period in office. One popular yardsticks are the ways in which the Presidency has been depicted through film and TV. The Clinton era, for example, has come to be seen as a period of intensely human and libidinous cinematic Presidents such as those of Ivan Reitman’s Dave (1993) and Rob Reiner’s The American President (1995). In fact, were it not for films such as Independence Day (1996) and Air Force One (1997) asserting the President’s penchant for arse-kicking you could be forgiven for forgetting that while Clinton claimed to feel people’s pain, he was no slouch when it came to meting it out in the form of air strikes and deciding, for the first time, that the spread of WMDs was a military matter.

However, while the Bush era has been quick to provide us with Presidents who are either mentally unstable religious zealots (Battlestar Galactica) or bloodless pragmatists more eager to seek revenge than examine the facts (The Sum of all Fears [2002]), the enduring cinematic icon of the Bush era is undeniably the super hero. Continue reading Super Hero Fatigue – Why I am Tired of American Rubber

Giving Science Fiction the ‘Criterion Collection’ Treatment

This month in Blasphemous Geometries: what lessons can be taken from the successful branding of classic cinema and applied to science fiction literature?

Blasphemous Geometries by Jonathan McCalmont

Jonathan McCalmont suggests that repackaging the masterworks of the genre with a side serving of serious critical examination might add a cachet to science fiction which it has previously struggled to attain.

Continue reading Giving Science Fiction the ‘Criterion Collection’ Treatment