Tag Archives: reality

Writing sf is a race against reality

Walter Jon Williams accrues his second mention here in a week, thanks to him popping up at Chez Scalzi to talk about his new novel Deep State. In a serendipitous and Zeitgeisty kind of way, Deep State is largely concerned with… yup, you guessed it, internet-fomented revolutions in Middle Eastern nation-states:

I started working on Deep State. I had Dagmar employ both existing and ad hoc networks to foment her people-power insurrection, to send her rebels to their targets, conduct their demonstrations or other actions, and then disperse before the government could react.

I figured that sooner or later the authorities would work out what was going on, and shut down the Internet. Dagmar’s method of keeping in touch with the troops once the Internet was down was, I thought, fairly ingenious (it involves, for a start, land lines and a frantic search for dial-up modems).

I was writing my book.  I was having a good time.  And then the 2009 Green Revolution began in Iran.

Day after day, I watched jerky online videos of demonstrators battling police.  When the police fled, I felt a surge of blazing hope; I felt rage when Neda Agha-Soltan was gunned down on camera; I was devastated when the authorities succeeded in suppressing the protestors.

But amid all this, I had a very personal reaction that was probably more than a little selfish.  I was thinking, You bastards, you stole my book!

I was seeing individual scenes from my novel played out onscreen.  A novel that I hadn’t even finished yet, a novel that I’d packed full of shiny new ideas to impress my readers. Ideas which, in the wake of Iran 2009, were getting less new and less shiny and less impressive by the day.

Williams’ solution was, to paraphrase his own words, to “pack the novel with even more shiny!” – a good way out of a writerly corner for almost any situation.

But the reason I bring this up is because the Williams novel that preceded Deep State, namely This Is Not A Game, also fell foul of the world’s irritating tendency to make a futuristic-seeming plot into – quite literally – yesterday’s news. If you’ll excuse me the vanity, I’ll quote my Strange Horizons review of This Is Not A Game from June 2009:

… This Is Not a Game might have scored much higher on science fictional sensawunda had it not been for the big news stories of the last twelve months—global covert networks and the economies of entire countries collapsing are quite literally last year’s stories, and make This Is Not a Game more of a book of its day than I imagine was ever planned. Knowing a little something about the length of the publishing cycle, I rather suspect Williams, as he watched the news over the last year and a half, has been torn between feeling satisfied at having spotted the possibilities and frustrated at seeing the novelty bleed out of his plot.

This is kind of what I was getting at with my contribution to the Locus Roundtable discussion about a trend in sf that sees the genre cringing away from grappling with the near future. Not only is the plausible near future looking like a grim and tight-belted remix of the present, but – as Williams’ travails demonstrate –  you run the risk of spending a year writing a novel only to have reality beat you to the bookstore shelves – two very valid reasons for the future-flinch.

It’d be great at this point to have some sort of brilliant solution to this situational dilemma, but I’m afraid I don’t. How about you lot – any ideas as to how sf can heal the rift with tomorrow?

All I want for Christmas is some cool new physics

I’m a bit of a physics geek.  Not that I can do the math.  But I’ve always wanted to know how the world works, and physics is the very coolest science for that.  The foundation.  So I decided to find three bits of news in physics to put forward as a little gift for my fellow science geeks – a bit of how the world might work for the holiday season. Continue reading All I want for Christmas is some cool new physics

Science, science fiction and the real world: some perspectives

OK, here are three interesting essays about science fiction and its relationship to reality we inhabit. I’ve got a lot of other stuff cluttering up my brain today, so I’ll leave it to you lot to do your own synthesis…

First of all, Roz Kaveney at The Guardian:

One problem with being a long-term reader of science fiction and fantasy is that you get blase about science itself because you have seen it all before. My sense of wonder was overloaded by the time I was 16; I am never going to get that rush again. Even major breakthroughs make me go ‘Whatever!’.

[…]

Another part of the problem is that we do, in fact, live in a world that is a collage of a lot of sci fi tropes – but, as the writer Neil Gaiman’s Second Law tells us: “All scientifically possible technology and social change predicted in science fiction will come to pass, but none of it will work properly.” It’s amazing that we have tiny mobile phones with which we can send photographs of masturbating walruses to our friends on the other side of the world, but less fabulous that you lose signal in a five-yard patch on the Hackney Road just as someone is telling you something important. One of the reasons why Dick and Ballard speak to our condition so well is that they saw the future and it was pretty rubbish.

Secondly, Damien Walter, also at The Guardian:

Looking at the television screen, and the surrounding mediasphere, it seems difficult to deny that much of what might once have been real has been displaced by fiction. Fictional conflicts stand at the heart of dramas that help us ignore the truth. Coke and Pepsi have been fighting it out for decades, but if one ever won would we notice that both are just fizzy brown water with sugar in? The neocons are going to save us from the Taliban – or is it the other way round … Every day it’s getting harder to tell one group of religious fundamentalists from another. Kate and Pete and Brad and Jen are in and out of love – but how’s your own marriage doing? The ConDem coalition is squaring off against old New Labour. No one believes this is representative democracy for a second but, gosh darn it, the theatre is so good we just can’t help watching, even while the real power is snatched by corporate actors behind the scenes.

[…]

For the last few centuries the realist novel has done little more than find ever more obsessive ways to reflect back at us the comforting fictions we accept as reality, making the contemporary literary novelist merely a second idiot, retelling the tale the first idiot already told. Realist fiction’s unquestioning acceptance of modern life makes it difficult for the contemporary literary novel to find anything resembling the truth when it tackles issues of poverty, race, gender, politics, society or philosophy. The easy cop-out of post-modernist relativism beckons.

If the outer world is flooded with fictions, then perhaps Ballard is right when he claims that “the one small node of reality left to us is inside our own heads”. Maybe our inner world of dreams and imagination offers not merely escape, but our best way of finding truth in the confusing fictional landscape of modern reality.

And thirdly, Athena Andreadis, not at The Guardian:

I could point out that the sense of wonder so extolled in Leaden Era SF contained (un)healthy doses of Manifesty Destiny. But having said that, I’ll add that a true sense of wonder is a real requirement for humans, and not that high up in the hierarchy of needs, either. We don’t do well if we cannot dream the paths before us and, by dreaming, help shape them.

I know this sense of wonder in my marrow.  I felt it when I read off the nucleotides of the human gene I cloned and sequenced by hand. I feel it whenever I see pictures sent by the Voyagers, photos of Sojourner leaving its human-proxy steps on Mars. I feel it whenever they unearth a brittle parchment that might help us decipher Linear A. This burning desire to know, to discover, to explore, drives the astrogators: the scientists, the engineers, the artists, the creators. The real thing is addictive, once you’ve experienced it. And like the extended orgasm it resembles, it cannot be faked unless you do such faking for a living.

This sense of wonder, which I deem as crucial in speculative fiction as basic scientific literacy and good writing, is not tied to nuts and bolts. It’s tied to how we view the world. We can stride out to meet and greet it in all its danger, complexity and glory. Or we can hunker in our bunkers, like Gollum in his dank cave and hiss how those nasty hobbitses stole our preciouss.

What are you thinking?

Fractal levels of simulated reality, forsooth!

I’m sure I ran a story similar to this a while back, but I’m damned if I can find it in the Futurismic archives, so I’m gonna mention it anyway: it’s the one about the folk building logic-based processors within the virtual spaces of computer games, the latest example being the insanely popular (and rather lucrative) Minecraft. Find blocks of material with the right in-game properties, chain ’em together, and hey presto, you’ve got a simulated arithmetic processor made of non-existent lumps of an entirely fictional substance. Whole lotta meta, right there.

I think the reason I love these stories is because of the extrapolatory end-point: the implication is that given simulated spaces of sufficient size and complexity (and sufficient player-hours, or clever macros to obviate the need for such), one could build a computing device within that simulation which was itself capable of running a simulation within which another computing device could be simulated. Sort of like Nick Bostrom rewriting Lavie Tidhar’s “In Pacmandu”… it’s simulated turtles all the way down! Now, where’s the door back to my origin reality, please?