Tag Archives: technology

Wearable computing: the state of the art

Martin Magnusson got bored of waiting for the cyberpunk future we were promised in the mid-eighties, so he decided to build his own wearable cyberdeck rig. The version pictured [ganked from this Wired article] is a little crude, perhaps (I quite like the did-it-myself workbench aesthetic of exposed cables, personally, though it’d be a nightmare in a combat situation)), but he’s also managed to scrunch the bulk of it down into a little CD-case-shoulder-bag number for the more style-conscious geek-about-town.

Martin Magnusson's wearable computer

In case you’re wondering about battery life (which was my first question), Magnusson reckons he gets three hours of juice from four AA batteries, which is better than I’d have expected, though still not too awesome. Time to look at harvesting waste energy from the body, Mister Magnusson? 🙂

Riding the Wire: Space Elevators

The 2010 space elevator conference is coming soon to Microsoft. It turns out there is also a space elevator event coming to The Seattle Library (on getting a space elevator to the moon). Coincidence? Probably not. But it got me researching, and thinking I might just see a wire to orbit in my lifetime. Continue reading Riding the Wire: Space Elevators

Neural interfaces: the state of the market

Back in May we dipped into a heavy H+ Magazine article to find out about the cutting edge of neural interface research, the theoretical boundary-pushing stuff. While it’s fun to know where things are (or might be) going, like all good cyberpunks we’re much more interested in what we can realistically get our hands on right now; the things the street could be busily finding its own uses for. So head on over to this short piece at ReadWriteWeb, which is a neat list of six real products with basic neurointerface abilities, just waiting to be hacked or repurposed for something awesome [via TechnOccult].

Actually, the latter two are research devices rather than commercially available gizmos, but even so, those proofs-of-concept will need to be monetized at some point, AMIRITE? And of the real products on offer, I think this is my favourite:

[T]he Emotive EPOC neuroheadset […] features 14 saline-based sensors and a gyroscope. Primarily marketed to gamers, the device also helps people with disabilities regain control of their lives. Included with the device is the EmoKey, which is a lightweight application running in your computer’s background. It allows you to map out thought-controlled keystrokes. This headset is the preferred device of the Dartmouth Mobile Sensing Group, which created a brain-to-mobile interface that allows you to call your friends by thinking about them.

If any smart hacker types in the audience would like to kludge one of these things up so I can do all my blogging and editorial work without having to move my arms, drop me a line so we can discuss funding, OK?

Bionic legs put wheelchairs on notice

OK, so the wheelchair won’t be obsolete until the REX system and its inevitable competitors are a great deal cheaper than US$150k, but I feel safe in assuming that won’t take too long in the grand scheme of things. Even so, as a proof of concept for technology that will allow people with paralysis of the legs to walk – actually walk, not just get around some other way – this is some sweet hardware; as a commenter at MetaFilter put it: “Jokes aside, even though the functionality is fairly constrained, the smile on his face says it’s worth it.” I’m inclined to agree.

Tokyo billboards can guess your age, gender

The technological evolution of billboards continues apace. Three years ago we mentioned billboards that can track the attention paid to them; then there were the billboards that could beam directed soundwaves right into your ears (and your ears alone); then there was the suggestion of billboards that you could hit with a high-5 from your Body Area Network in order to receive more relevant ads. The next step? Hi-tech billboards are on trial in Tokyo, and they’re supposed to be able to assess your age demographic and gender.

This is another one of the arms races of evolutionary psychology, I suspect; the smarter advertising becomes, the more resistant to its more basic forms we’ll get. Or maybe that’s wishful thinking… after all, the only reason there’s money in spam emails is because people are stupid enough to click on the damned things.