An interesting post over at Colony Worlds suggests that the dwarf planet of Ceres would be a better bet for early human colonisation than Mars – it has supplies of water ice and valuable minerals, but a far shallower gravity well, making it a more viable proposition from logistical and economic perspectives. Personally, I think getting a few working orbital colonies around our home planet would be a sound first move … but after that, why not? [Image from Wikipedia]
October 10 – a big day for virtual releases
Yesterday was quite a big day for virtual goods. In addition to Valve releasing the Half Life 2 Orange Box online (which Jeremy blogged about earlier), Radiohead released their new album ‘In Rainbows’ via their website. Both mark a considerable move away from the traditional business model in video games and music, offering their content directly to the user at a lower price than would be available in brick and mortar stores.
Happily as well as being delivered in new formats, both products are very very good. Radiohead’s album sparkles and is more accessible than anything I’ve heard since ‘Kid A’. It feels less jagged than previous work and easier without losing that challenging nature that requires 40 listens before you get it. I still feel like I need to listen more but the alienation I felt listening to some of ‘Hail To The Thief’ is not there – I can enjoy listening to ‘In Rainbows’ even when not concentrating on it. I decided to pay £6 for the album, which charges a 47p transaction fee but otherwise lets you pay whatever you want. When it’s as good as this I can imagine most people paying more than expected.
Valve’s Orange Box was also out yesterday on their ‘Steam’ delivery service. the pack contains Half Life 2 and it’s two additional chapters, Episode 1 and the new Episode 2, as well as multiplayer shooter Team Fortress 2 and the incredible Portal. The real trick of Valve’s single player work is how it tells a story without cutscenes by creating events that make the gamer want to look in that direction – a very real rendition of ‘Show Don’t Tell’, as many writers are instructed early in their careers. The sheer joy of messing around with momentum using the portal gun in Portal is worth the entry price by itself.
Frankenstein lives–as a musical!
In my quixotic attempt to keep the Futurismic readership updated on musicals with a SFnal aspect, I give you Frankenstein: The Musical, which has just begun performances at 37 Arts, an off-Broadway theatre in New York. Opening night is Thursday, November 1.
Brian Aldiss, for one, argues that Frankenstein was the first true science fiction novel. He makes a persuasive argument in his history of SF, Billion-Year Spree (later revised as Trillion-Year Spree–inflation was a killer in the ’70s and ’80s). (Image: Frankenstein: The Musical.)
[tags]Frankenstein, musicals, Brian Aldiss, science fiction[/tags]
Portal to a whole new world in gaming
At midnight on Wednesday, gaming company Valve unlocked it’s Orange Box software. In addition to a new episode in the compelling Half-Life 2 universe, you also got a quirky/awesome multi-player game called Team Fortress 2, and this enigmatic concept game called simply ‘Portal.’
In it, you wake up in a small room, and are required to navigate several mazes in a sterile, psychological experiment-looking series of rooms. The tests get progressively harder, challenging your spatial ability and your patience. At times, you just want to break free…
I’d seen videos of it before, but nothing prepared me for playing it. Overall, the game itself is way too short, but as a high concept of an aspect of gaming to come, it’s revolutionary. I’ve only played through the basic missions, the more advanced ones await me. But there are lots of puzzles, and me likely the puzzle. There are also rumors that the character here will be incorporated into the Half-Life universe. Now it’s time to start up Episode 2.
(image via Borkweb)
Space video about near earth asteroid missions
Last week here on Futurismic there were some great comments over the future of space seen from a resource rather than an expedition point of view. I mentioned in my post my hope that asteroids may in future be a good source of precious metals such as platinum. Today I stumbled across an example of how that may be done. Aside from the cheesy music and voiceover, this video from Space.Com shows Nasa planning of how to utilise the new Orion Moon landers to travel to Asteroids passing near to Earth’s orbit. By combining this style of approach with a few unmanned surveys of the composition of the NEO (near earth object), it may be possible to start harvesting precious metals that even a few tons would greatly increase current levels.